Kivan awfully impatient.
waardenius
Member Posts: 58
So, I'm generally pleased with and enjoying Baldurs Gate: Enhanced edition after the 1.2 patch, but here is what I believe is a bit of an issue. Basically, It seems impossible to keep Kivan if you recruit him during chapter one, provided you dont't rush through chapters one and three to get to the bandit camp.
In my current game, I'm on day 35, with Kivan having been around for 27 days. Basically, I recruited him when I progressed to the point where it felt natural to pop over to Thalantyr's place the first time. At the present time Ihave reached and cleared the Nashkel mines and are just about to go and confront Tranzig when Kivan promptly looses his patience and leaves.
Since I have used Kivan during numeous play-throughs in the past and never experienced this before, i believe that something isn't working the way it should here. I would have expected him to eventually leave had I been messing around and ignoring the main storyline, but that's not the case here. Apart from the straight progression through Friendly Arm In, Nashkel and the mines, i have only really been to the gnoll stronghold and the cloudpeaks, as well as the ogre-infested hills north of the carneval. No chasing after Bassilus or Brage, no exploring along the coast, no persuing of Dorn's or Neeras questlines in the southeast. Whilst I can live with loosing Kivan, I still find this strange.
In my current game, I'm on day 35, with Kivan having been around for 27 days. Basically, I recruited him when I progressed to the point where it felt natural to pop over to Thalantyr's place the first time. At the present time Ihave reached and cleared the Nashkel mines and are just about to go and confront Tranzig when Kivan promptly looses his patience and leaves.
Since I have used Kivan during numeous play-throughs in the past and never experienced this before, i believe that something isn't working the way it should here. I would have expected him to eventually leave had I been messing around and ignoring the main storyline, but that's not the case here. Apart from the straight progression through Friendly Arm In, Nashkel and the mines, i have only really been to the gnoll stronghold and the cloudpeaks, as well as the ogre-infested hills north of the carneval. No chasing after Bassilus or Brage, no exploring along the coast, no persuing of Dorn's or Neeras questlines in the southeast. Whilst I can live with loosing Kivan, I still find this strange.
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Here I was, just starting to enjoy the scout/burglar partition of labour between Kivan and Imoen, and had just invested in that Composite Longbow +1. Suppose I have to make do until I can replce him with Coran.
Thanks to fix it !
Is it a gameplay enhancement ? >_<
Ah... I would've ran into that problem for my next playthrough if I didn't see this.
Erm... what happens if u remove him from the party? Does he leave forever? I had planned to grab him asap along with Jaheira, Khalid, Imoen and Neera, but then subbing him with Minsc for the rescue mission, before resuming into the Nashkel Mines. It'll probably take 30-40 days to get to the Bandit Camp... That's a really tight schedule! I wonder when the devs expected us to recruit him...
Trust me, playing with a fighter (what means no sleep until Fatigue counts more than 6 :P) and him, I reached the Capm, and I picked him up even before going to FAI.
I take a long time to get to the bandit camp because I like to explore everything else first. Once I've been to the bandit camp, the roleplay forces me forwards quickly towards the Cloakwood and Baldur's Gate.
I actually 'realistic rest', which means I do most dungeons without rest if possible. However, I also rest when there is no need sometimes, just to avoid travelling at night sometimes, or if it's raining.
I don't abuse of sleep pauses... it's just that I prefer explore a lot before Naskell mines