Quarterstaff - The weapon of yesterday, tomorrow!
Worg
Member Posts: 170
I am no expert on the quarterstaff, but shouldn't it get an extra attack or something as if dual wielded? In it's current form it is a two handed weapon that does 1d6 and no one in their right mind would use it over the club.
Any thoughts?
Any thoughts?
0
Comments
Also in BG1 you can get a Quarterstaff +3, and a Staff of Striking.
In the last clip of this video is the Staff of Striking soloing the Tanarri demon at the end of ToTSC, it died so fast, then the remaining charges were used up on Sarevok, super cheese.
http://www.youtube.com/watch?v=V0_Yl7fw0SM
2 points in Scimitars + Quarterstaffs got me through both BG1 and BG2 solo runs, Drizzt's weapons plus staff of striking in BG1, Staff of the Magi in BG2.
Also dont forget stuff like the Staff Mace and Staff Spear.
On another note I never understood the "staff mace" or "staff spear" What is the difference between those weapons and actual mace and spear? Well, I sort of came up with an answer as I wrote this "magic", but still, I find it silly.
What about a magic dagger that changes into a longsword? What skill should you use? You are proficient with daggers, but you are holding a longsword.
Druids are best off sticking to Scimitars along with being dualed from a fighter, Quarterstaffs are ideal for Mages, Cleric / Mages, and Thieves for backstabbing bonuses. Also Jaheira is very powerful with the Staff of the Ram too.
Its meant to be a caster weapon, kind of like how Gandalf uses one in LOTR.
The only mage i know is a guy named Raistlin :P
BG2 - Staff of Rynn, Staff of the Ram, Shaft of the Serpent, and another Staff of Striking
Keep also in mind that even if it's a +2 weapon, the Staff Mace actually deals more damage than the Staff +3, and it is also one handed. Ideal weapon to kill Drizzt too! Stab him in the baaack!)
Staves need no buffs. Also in BG1, staves are one of those weapons that won't break from tainted iron.
Why use a weaker weapon than the best available for your class? The Quarterstaff isnt meant to be a fighter / ranger / paladins weapon, its for casters and thieves.
I don't really think Quarterstaff needs any buffs.
Truly, with skill and practice quarterstaff is a very deadly weapon. Always better than clubs thanks to boost given by two handed weapon style. Clubs let you use a shield, though if you play it right with a quarterstaff, you don't really need a shield.