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Quarterstaff - The weapon of yesterday, tomorrow!

WorgWorg Member Posts: 170
I am no expert on the quarterstaff, but shouldn't it get an extra attack or something as if dual wielded? In it's current form it is a two handed weapon that does 1d6 and no one in their right mind would use it over the club.
Any thoughts?

Comments

  • MungriMungri Member Posts: 1,645
    edited August 2012
    Staff of the Ram and Staff of the Magi make the Quarterstaff the best weapon for casters, its not about the base damage, its about which unique weapons are in the game.

    Also in BG1 you can get a Quarterstaff +3, and a Staff of Striking.

    In the last clip of this video is the Staff of Striking soloing the Tanarri demon at the end of ToTSC, it died so fast, then the remaining charges were used up on Sarevok, super cheese.

    http://www.youtube.com/watch?v=V0_Yl7fw0SM

    2 points in Scimitars + Quarterstaffs got me through both BG1 and BG2 solo runs, Drizzt's weapons plus staff of striking in BG1, Staff of the Magi in BG2.

    Also dont forget stuff like the Staff Mace and Staff Spear.
  • WorgWorg Member Posts: 170
    I see your point, but i was thinking that the quarterstaff should be a viable option to give to your ranger, druid, monk or even your fighter. The quarterstaff in it's current form is weapon suited for wizards.

    On another note I never understood the "staff mace" or "staff spear" What is the difference between those weapons and actual mace and spear? Well, I sort of came up with an answer as I wrote this "magic", but still, I find it silly.
  • lDanielHolmlDanielHolm Member Posts: 225
    The difference is that someone with proficiency points in quarterstaves can use them.
  • WorgWorg Member Posts: 170

    The difference is that someone with proficiency points in quarterstaves can use them.

    Let us say you can only eat/digest apples. BUT there is a magic apple that CHANGES into an orange! Therefore you can eat that orange?

    What about a magic dagger that changes into a longsword? What skill should you use? You are proficient with daggers, but you are holding a longsword.
  • MungriMungri Member Posts: 1,645
    Why should a simple weapon usable for casters be as good as a fighters Halberd? Theres a reason why they are meant to be simple weapons.

    Druids are best off sticking to Scimitars along with being dualed from a fighter, Quarterstaffs are ideal for Mages, Cleric / Mages, and Thieves for backstabbing bonuses. Also Jaheira is very powerful with the Staff of the Ram too.

    Its meant to be a caster weapon, kind of like how Gandalf uses one in LOTR.
  • lordkimlordkim Member Posts: 1,063
    edited August 2012
    Who the f*** is Gandalf ?

    The only mage i know is a guy named Raistlin :P
  • SchneidendSchneidend Member Posts: 3,190
    BG1 - Staff +3 is easier to get than any of the other +3 weapons, IIRC. Plus, Staff of Striking.
    BG2 - Staff of Rynn, Staff of the Ram, Shaft of the Serpent, and another Staff of Striking
  • CheesebellyCheesebelly Member Posts: 1,727
    My only real complain about staffs (Staves?) is that there aren't many "alternative" combinations. Like the Mace-staff, or the spear-staff. I myself would enjoy some sort of Boomerang staff or hammerhead staff, then I would definitely think about having WARRIORS using staves (I usually use them with Cleric/thieves)

    Keep also in mind that even if it's a +2 weapon, the Staff Mace actually deals more damage than the Staff +3, and it is also one handed. Ideal weapon to kill Drizzt too! Stab him in the baaack!)
  • DazzuDazzu Member Posts: 950
    But a 2H Staff has +1 range, like all 2h Weapons. Get a tanky character to stand in front and you can strike right through them.

    Staves need no buffs. Also in BG1, staves are one of those weapons that won't break from tainted iron.
  • SchneidendSchneidend Member Posts: 3,190

    My only real complain about staffs (Staves?) is that there aren't many "alternative" combinations. Like the Mace-staff, or the spear-staff. I myself would enjoy some sort of Boomerang staff or hammerhead staff, then I would definitely think about having WARRIORS using staves (I usually use them with Cleric/thieves)

    Keep also in mind that even if it's a +2 weapon, the Staff Mace actually deals more damage than the Staff +3, and it is also one handed. Ideal weapon to kill Drizzt too! Stab him in the baaack!)

    This one speaks true, the Staff Mace is 2d4 base damage. You get to sneak attack with the equivalent of a morningstar!
  • WorgWorg Member Posts: 170
    Mungri said:

    Why should a simple weapon usable for casters be as good as a fighters Halberd? Theres a reason why they are meant to be simple weapons.

    It would not be as good as halberd because you would need to succeed two attacks with a dual wielding penalty. Rangers would be Ideal to use the quarterstaff and it would spice up the mid level monk. Also I think Druid/fighter would be a good candidate for its effective use.
  • MungriMungri Member Posts: 1,645
    How are rangers ideal to use a quarterstaff when they can already use Halberds, Greatswords, or dual wield any 1H weapons?

    Why use a weaker weapon than the best available for your class? The Quarterstaff isnt meant to be a fighter / ranger / paladins weapon, its for casters and thieves.
  • CorvinoCorvino Member Posts: 2,269
    Tbh I was considering the quarterstaff as a secondary weapon for a paladin after points in 2h swords and 2h style. As said, there are a lot of very good staves in both games, not to mention that blunt damage is better than slashing/piercing in just about every situation.
  • FrozenDervishFrozenDervish Member Posts: 295
    Quarterstaves are fine as is although giving them an extra attack per round would be fantastic.
  • lDanielHolmlDanielHolm Member Posts: 225
    Worg said:

    The difference is that someone with proficiency points in quarterstaves can use them.

    Let us say you can only eat/digest apples. BUT there is a magic apple that CHANGES into an orange! Therefore you can eat that orange?

    What about a magic dagger that changes into a longsword? What skill should you use? You are proficient with daggers, but you are holding a longsword.
    Hence, magic.
  • Leaf_EaterLeaf_Eater Member Posts: 71
    ive posted on 6 different threads that I am "pro quarterstaff combat". Glad to see it is getting its own discussion ;D
  • MungriMungri Member Posts: 1,645
    edited August 2012
    I'd use quarterstaffs exclusively in both games for solo play, if it wasnt for Frostbrand, Defender and Belm :p
  • AurenRavidelAurenRavidel Member Posts: 139
    The quarterstaff is also a great weapon when you're starting out in BG1, because it won't break like the iron weapons (and it's free).
  • LateralusLateralus Member Posts: 903
    Mungri said:

    Staff of the Ram and Staff of the Magi make the Quarterstaff the best weapon for casters, its not about the base damage, its about which unique weapons are in the game.

    Also in BG1 you can get a Quarterstaff +3, and a Staff of Striking.

    In the last clip of this video is the Staff of Striking soloing the Tanarri demon at the end of ToTSC, it died so fast, then the remaining charges were used up on Sarevok, super cheese.

    http://www.youtube.com/watch?v=V0_Yl7fw0SM

    2 points in Scimitars + Quarterstaffs got me through both BG1 and BG2 solo runs, Drizzt's weapons plus staff of striking in BG1, Staff of the Magi in BG2.

    Also dont forget stuff like the Staff Mace and Staff Spear.

    what is this dude, a mage turned swashbuckler?
  • EudaemoniumEudaemonium Member Posts: 3,199
    I have a Fighter>Thief dual who wields Quarterstaffs, and I almost nerfed her due to the fact she broke the game. I backstabbed Aec'Letec for 150 damage without the Staff of Striking. I basically beat Sarevok to death in one-on-one combat.

    I don't really think Quarterstaff needs any buffs.
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  • lunarlunar Member Posts: 3,460
    With two handed weapon style, Aule's staff+3 can have 0 speed factor. This is a substantial boost, you will hit fast and first! And it has a reach better than most melee weapons. With proper hit-run tactics, most melee enemies stand no chance at all against a two handed weapon style wielder. Plus, crushing damage is always good. Platemails etc give you penalty to hit if you attack with a slashing weapon. And there are many slashing resistant enemies, like skeletons, jellies etc.

    Truly, with skill and practice quarterstaff is a very deadly weapon. Always better than clubs thanks to boost given by two handed weapon style. Clubs let you use a shield, though if you play it right with a quarterstaff, you don't really need a shield.
  • MalicronMalicron Member Posts: 629

    I have a Fighter>Thief dual who wields Quarterstaffs, and I almost nerfed her due to the fact she broke the game. I backstabbed Aec'Letec for 150 damage without the Staff of Striking. I basically beat Sarevok to death in one-on-one combat.

    I don't really think Quarterstaff needs any buffs.

    I don't know why, but I find it utterly hilarious that you beat Sarevok to death with a big stick.
  • EudaemoniumEudaemonium Member Posts: 3,199
    Malicron said:

    I have a Fighter>Thief dual who wields Quarterstaffs, and I almost nerfed her due to the fact she broke the game. I backstabbed Aec'Letec for 150 damage without the Staff of Striking. I basically beat Sarevok to death in one-on-one combat.

    I don't really think Quarterstaff needs any buffs.

    I don't know why, but I find it utterly hilarious that you beat Sarevok to death with a big stick.
    Tell me about it! I tell you one thing, the new Lord of Murder was not he.
  • IkMarcIkMarc Member Posts: 552
    Quarterstaffs were made for backstabbing :) Mages have no business using them, they should stand in the back throwing stuff and casting spells.
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