What's the easiest and hardest class/classes to solo the game?
Gun19
Member Posts: 48
Have never soloed BG1 or BG2, was considering trying when BGEE comes out :-)
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I'd imagine a bard would be hard, but I've never really approached soloing through such a lens.
Hardest - Druid and its kits
Everything else I would say would be in between due to dual classing, and equipment.
Hardest...hmm...probably bard ) really don't know.
Bard on the other hand is fairly easy due to it's quick leveling, mass weapon selection, and wizard spells.
A Swash / Mage is actually easier in BG1, assuming that the XP cap is removed you can get to level 10 Swash with 160k EXP compared to 9 Kensai with 250k exp, and dual earlier.
9 Kensai / 10 Mage requires 500,000 EXP, 10 Swash / 11 Mage requires 535,000 EXP, but you can do an aweful lot more with a Shortbow + kiting + Set Snares along with trap removal and opening locks on top.
HP will never be an issue, you will eventually be buffed and near invincible with either combo, but getting through 10 swashbuckler levels is a lot easier than 9 Kensai levels.
Without EXP Cap removal, you can also do 5 swash / mage, but you will be lacking 1 AC, hit and damage, and you wont be able to hit with weapons, shapechanges or conjured missile spells as easily.
Heres a video of soloing the most difficult parts of the early game:
http://www.youtube.com/watch?v=v_3yphXm7tE
Best weapon proficiences for both BG1 and BG2 soloing are Scimitar + Quarterstaffs - In BG kill Drizt for his Scimitars, in BG2 you get one with an extra attack per round. Also the Staff of Striking will quickly dispatch the Tanarri Demon and Sarevok in BG1, and in BG2 you get the Staff of the Magi.
I put 2 points in Scimitars, 1 in Shortbow, and 1 in Quarterstaffs for BG1 solo runs.
Sorcerer and pure Thief (Assassin) are very fun. Sorcerer is terribly hard in the beginning... but then it later becomes a cake-walk once you get mostly through BG2/ToB
Wouldn't the Berserker be screwed against mages? If they put protections up how would the Berserker deal with them?
Though I have seen good arguments for Berserker/Mages, many say that they're more powerful than Kensai/Mages.
BG1 - Fighter/Mage or Fighter/Thief multiclasses. The first one tends to be a bit faster in times. Figther/Cleric is also doable but you need to know exactly where elemental traps are (lightning bolt in a narrow corridor = insta-death, even if your char has 300 health. Tested it myself )
BG2 - Cleric/Mage in my opinion. Slow start (VERY slow) but super rewarding.
Monk is also very doable. Once did a solo monk, right out of the chapter 2 went to Watcher's keep, where I was able to survive until the ending of the second floor. Did some quests around the place to unlock quivering palm, killed the elemental demon thingy on floor 2 and continued till floor 5 (the final seal battle is tough for a solo monk admittedly). By that time, completing SoA was a walk in the park, and by the time I hit ToB, had already enough HLAs to complete that easily too
Hardest -
BG1 - Hard to pick, all of them are doable. But overall, I think Enchanter is kinda tough (I am not sure, is that the specialization of Xan?)
BG2 - Barbarian and Stalker. Don't try at all. Stalker is pretty much impossible in every single field. Barbarian CAN be done, but it's SUPER SUPER tough.
Berserkers are more powerful for solo simply because of their immunity to game enders with rage active as well as being able to wear armor before dual classing.
And both classes get ranged weapons through throwing axes.
While Im still in my thief levels, I save and reload until I have both my snares set, and they kill Silke and Bassilus easy.
The Kensai/Mage is a little tougher, but you have to spend 10 hours buffing before every fight.
In a race to the finish, I think Kensai/Thief is the rabbit. In a race to immortal godhood then probably Kensai/Mage.
1-Blade
2-Berserker
3-Inquisitor
4-Swashbuckler
5-Paladin and the rest of its kits
6-Bard and the rest of its kits
7-Cleric and kits
8-Ranger and kits
9-Thief and the rest of their kits
10-Barbarian
11-Fighter kits
12-Wizards and Sorcerer
13-Monk
Wizard Slayer.
I don't give a hoot what you guys think, I want to get as much mods together as possible and play as a character that can be a one-man army!
I was running Thief/Mage and didn't really have any issues, just rested a lot to get spells back.
Yes, mages are deadly, but those initial few levels make it a difficult solo.