[Known 7354] Melf's Minute Meteors and dual wielding
enqenq
Member Posts: 499
(couldn't find it on a search)
My swashymage is dual wielding, but also often throwing MMM's at evildoers. These two styles don't seem to like each other.
The easy one: Sometimes one of my weapons appears in my hand when I'm throwing meteors. Purely visual bug - I keep throwing meteors.
The tough one: When I run out of meteors, my offhand does not appear (both visually and in my stats) to be equipped. Unsure about impact. I'm sporting Belm and Rashad's Talon. When I had Belm in offhand, and the MMM's ran out, my stated APR became 2, and remained 2 until I re-equipped Belm. When I however had Belm in the main hand, my APR said 3 when my hands stopped being fiery.
Also, while we're here anyway, it's annoying I can't change my weapon setup while MMM is active :P
My swashymage is dual wielding, but also often throwing MMM's at evildoers. These two styles don't seem to like each other.
The easy one: Sometimes one of my weapons appears in my hand when I'm throwing meteors. Purely visual bug - I keep throwing meteors.
The tough one: When I run out of meteors, my offhand does not appear (both visually and in my stats) to be equipped. Unsure about impact. I'm sporting Belm and Rashad's Talon. When I had Belm in offhand, and the MMM's ran out, my stated APR became 2, and remained 2 until I re-equipped Belm. When I however had Belm in the main hand, my APR said 3 when my hands stopped being fiery.
Also, while we're here anyway, it's annoying I can't change my weapon setup while MMM is active :P
Post edited by Gate70 on
0
Comments
Changing weapons around with a magical weapon equipped may not be possible without an overhaul of how weapons and attacks work, so I think you'll just have to live with that one