For Rules or For Balance, which is it?
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Is the Baldur's Gate universe going to stand for the rules or stand for balance?
I.E. proficiencies in BG2 were NERFED with Thac0, damage and APR, which was quite unpopular if you ask some people.
So is this game going to be centered around rules or centered around balance? Which is it?
I'd prefer rules first and second, with balance being the third thing on anyone's mind.
I.E. proficiencies in BG2 were NERFED with Thac0, damage and APR, which was quite unpopular if you ask some people.
So is this game going to be centered around rules or centered around balance? Which is it?
I'd prefer rules first and second, with balance being the third thing on anyone's mind.
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Note that there's no GM so my experience is entirely dependent on the context provided by the devs. In p&p, rules can easily be considered a prority because there's a sort of referee to guide your adventures. In a video game, if there's a lot of abusable aspects, then the game is simply broken and that's that.