Store carrying all/some new magical items
dib
Member Posts: 384
I have a pretty simple request, I'd like all, or at least most of, the new magical items added in BG2EE to be put into a store inventory, new or already existing.
The reason is that I don't play BG with NPCs anymore, I just prefer to create my own team, and it seems like pretty much all new magical items added to the EE are only accessible if you recruit the new NPCs. The number of items and their power is outrageously disproportionate to what you get for doing any other of the old NPCs' quests. I'd still like to try some of the items out so it would be great to have them all in one, or multiple, stores for those of us not interested in recruiting any NPCs.
The reason is that I don't play BG with NPCs anymore, I just prefer to create my own team, and it seems like pretty much all new magical items added to the EE are only accessible if you recruit the new NPCs. The number of items and their power is outrageously disproportionate to what you get for doing any other of the old NPCs' quests. I'd still like to try some of the items out so it would be great to have them all in one, or multiple, stores for those of us not interested in recruiting any NPCs.
Post edited by dib on
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I'll share it here but be warned this is not a weidu mod, but since I don't add any extra strings and barely touch existing resources it should be fine. I only made a small change in script AR0708.bcs to spawn in my merchant.
Simply extract the files into your override folder. You'll find the merchant in "Cernd's former home", entrance is on Waukeen's Promenade map. He will sell most of the new magical items that can be gained in the SoA part of the game (I might add a store for ToB stuff later).
Enjoy
misterid
misterid