Question Regarding PaintBG Portrait Mod
Reaper004
Member Posts: 19
in BGII:EE Mods
Hey all, I just started playing Baldur's Gate 2 Enhanced Edition and I discovered PaintBG by 'artastrophe + Lava Del'Vortel' and I love the portraits, however, simply extracting them to C:\Users\PCNAME\Documents\Baldur's Gate II - Enhanced Edition\Portraits does NOT replace the NPC [Keldorn, Jaheira, Minsc, Anomen, etc.] in-game Portraits. Is there any way to do that? I tried doing it with EE Keeper but the new NPC Portraits don't show up for use when I select "Change Portrait," only the new PC Portraits show. Any advice?
Mod Link:
http://www.shsforums.net/topic/55677-paintbg-introduction-and-samples/
Mod Link:
http://www.shsforums.net/topic/55677-paintbg-introduction-and-samples/
0
Comments
More to the point, I don't think the mod has been updated for BG2:EE yet, so the BG2 characters won't be appropriately sized. However v.2 has the BG2 NPCs large portraits in the BG2:EE sizes, so if you manually re-size them for the M and S versions they will work
You can find out the name of the npc portrait with the known modding tools, for example "dltc editor" or near infinity.
For example, Jaheira's BG1 portraits were named something like
"JAHEIRS.bmp"
"JAHEIRM.bmp" and
"JAHEIRL.bmp"
The Baldurs Gate 2 portraits of Jaheira were named somethink like
"NJAHEIRS.bmp" and so on.
Now if you took some new portraits, named them according to that "system" and put them into the override folder, the portraits of the npcs were changed to your liking, without further need for editing the character-files or using the shadowkeeper.
However, since BG2 EE has the feature of - let's call it - "auto-resizing", I'm not sure if this is the way to go anymore. Maybe it would be enough to put just a new portrait called "NJAHEIRM.bmp" into the override folder, and the game might do the rest?
Anyway, I got to check that out asap - I hope my comment is still of any use to you
http://forum.baldursgate.com/discussion/25607/portrait-resolution-inconsistency#latest