Pathfinding Issues
Aranneas
Member Posts: 282
Issue: Player characters have a much harder time pathfinding around each other in the enhanced edition. Specifically, they don't seem to recognize and/or take advantage of their ability to move through allied units, and also have a very difficult time moving around even small pieces of terrain. The issue appears to be exasperated in combat.
Expected behaviour: Characters should be able to follow simple commands that direct them around small terrain features without much difficulty, as in the original BG2. Player characters should take advantage of their ability to push aside stationary allied units in moving to an objective.
Repro steps: Uncertain. I am commonly experiencing issues in places with somewhat narrow corridors such as Chateau Irenicus lvl 1, Wild Forest, Athkatla Slum Sewers, Slaver Ship. I have increased my pathfinding nodes count to 80, 000 with no noticeable effect on the issues.
Expected behaviour: Characters should be able to follow simple commands that direct them around small terrain features without much difficulty, as in the original BG2. Player characters should take advantage of their ability to push aside stationary allied units in moving to an objective.
Repro steps: Uncertain. I am commonly experiencing issues in places with somewhat narrow corridors such as Chateau Irenicus lvl 1, Wild Forest, Athkatla Slum Sewers, Slaver Ship. I have increased my pathfinding nodes count to 80, 000 with no noticeable effect on the issues.
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