A multi-classed mages/thief - what are they good for?
Telsia
Member Posts: 9
I created a multi-class mage/illusionist for Black Pits II as my support mage and it ended up as the one character that was useless from start to end and I'm not quite sure what I did wrong. The original idea was that I wanted a second ranged unit and thought if I made my support mage a mage/illusionist instead of pure mage it would be able to serve both roles and be something different then just another pure damage mage. However it didn't quite work out that well and while my entire party was useful for one thing or another the multi-class mage never really managed to fill any role besides running around placing traps.
At first a Multi-classed mage/thief seemed like a good idea but just like with Jan in the normal game I noticed they seem to suffer a lot at higher levels and I'm not sure if I'm just using them the wrong way or if they are just useless in general.
It took ages for the multi-classed mage to reach level 8/9 spells. I seemed to be getting one mage level every three thief level at a time. When all my other characters were busy maxing out their high level abilities my poor support mage was more or less used only for placing traps and casting the occasional haste spell.
The problem might just been that there is no time to buff in Black Pits but I seem to recall having similar problems with Jan in Throne of Bhaal. So I wonder if multi-class mages are intended for something else or how I am suppose to use them?
Granted I will admit it could just be that I simply don't know how to use multi-classed characters perfectly. I almost never create them and I never dual class for my hero in Baldur's gate 2, however at the end the mages does seem in my opinion to fall behind when multi-classing while the thief level advance at a reasonble pase.
At first a Multi-classed mage/thief seemed like a good idea but just like with Jan in the normal game I noticed they seem to suffer a lot at higher levels and I'm not sure if I'm just using them the wrong way or if they are just useless in general.
It took ages for the multi-classed mage to reach level 8/9 spells. I seemed to be getting one mage level every three thief level at a time. When all my other characters were busy maxing out their high level abilities my poor support mage was more or less used only for placing traps and casting the occasional haste spell.
The problem might just been that there is no time to buff in Black Pits but I seem to recall having similar problems with Jan in Throne of Bhaal. So I wonder if multi-class mages are intended for something else or how I am suppose to use them?
Granted I will admit it could just be that I simply don't know how to use multi-classed characters perfectly. I almost never create them and I never dual class for my hero in Baldur's gate 2, however at the end the mages does seem in my opinion to fall behind when multi-classing while the thief level advance at a reasonble pase.
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Still, it would been nice if it was possible to get some extra role to the second mage that worked with ranged support instead of turning it into a melee unit.
1 sorcerer and 1-2 kensages are the best arcane choices in BP2.
When prepared, however, it's another story. The most potent combination is done through Mislead, which allows you to leave your illusion somewhere safe while your completely invisible rogue goes and backstab everyone to death in a matter of seconds (as long as your illusion survives you will return to being invisible after each attack). It's a bit cheesy although technically not a bug or an abuse.
When you get HLAs they can be real wrecking balls, working similarly to fighter/mages. The Time Trap+Time Stop combinations allows you a lot of free time to use assassinate, invis+backstabs, or simply go into Tensers to dish out the damage (freezing time being the perfect combination with a class that have high damage but bad chance to hit).
So yeah... they definitely have their uses. Aside from being decent back-up-casters and thieves to take care of your unlocking and such, they have a few uses in which they are even stronger than kensages and sorcs.
Thief/Mages are pretty much one of the few "Jack-of-all-trades" classes in the game. Especially since thieves can do a whole lot, and hey, Mages can do a whole lot too.
EDIT: Oh yeah, also Time-stop traps.