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Adventure Y

The devs have been awfully quiet as of late! :D

Now that BG2EE is out, and the hype has died down, can we start speculating on "Adventure Y"?

What do you guys think it'll be? BG1EE or BG2EE content? New NPCs, or expanded SoA/ToB?

Discuss :)
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Comments

  • enneractenneract Member Posts: 187
    My guess is an official BGT :D
  • LordInsaneLordInsane Member Posts: 38
    Well, going by the fact that Adventure Y is called an 'Adventure', and by the fact that
    Black Pits 2 ends with a cliffhanger
    , my guess is that it is Black Pits 3.
  • AkihikoAkihiko Member Posts: 213
    Currently, there seems to be a high demand for new npcs judging by the general tone of the forums, so I'd imagine they might consider putting Adventure Y on the back burner even longer to make new npc(s).
  • FablewyndFablewynd Member Posts: 79
    Whilst the Black Pits and Black Pits 2 were generally well done, and received quite well by the fans, I do hope that we get content within the game world rather than an additional adventure as a stand-alone. I know SoA/ToB is already a pretty massive game, but I always get giddy at the opportunity to make it bigger. I want to go on another adventure with my character and my party members, with their individual personalities interacting with what is going on, rather than pre-generated party members that have no life or personality.

    I love the idea of a bridge adventure between BGEE and BG2EE, as above, but only if it's done right. It would need to have the original companions from the first game in there. The only issue some people may have is that they will be forced to have Minsc, Jaheira, Imoen, Khalid and Dynaheir in their party, to have waking up in Irenicus' dungeon with them there make sense.
  • Dragonfolk2000Dragonfolk2000 Member Posts: 388

    Akihiko said:

    Currently, there seems to be a high demand for new npcs judging by the general tone of the forums, so I'd imagine they might consider putting Adventure Y on the back burner even longer to make new npc(s).

    Weren't they rather clear at one point that they wouldn't be adding more companions to either game? I seem to recall that.

    The Y obviously stands for Yoshi. Adventure Y is about resurrecting that bounty hunter; but something goes wrong and he respawns as a small rideable green dragon now named Yoshi.
    What's that? MOUNTS? I must have answers. However, they must be in another thread.
  • KamigoroshiKamigoroshi Member Posts: 5,870

    The Y obviously stands for Yoshi. Adventure Y is about resurrecting that bounty hunter; but something goes wrong and he respawns as a small rideable green dragon now named Yoshi.

    But will Yoshi also give free Yoga lessons for Dorn, Korgan and Jan Jansen, I wonder?

  • AyiekieAyiekie Member Posts: 975
    Fablewynd said:


    I love the idea of a bridge adventure between BGEE and BG2EE, as above, but only if it's done right. It would need to have the original companions from the first game in there. The only issue some people may have is that they will be forced to have Minsc, Jaheira, Imoen, Khalid and Dynaheir in their party, to have waking up in Irenicus' dungeon with them there make sense.

    If by "issue", you mean it turns "ooh cool, I'd love to have something else with the BG1 crew" to "ha ha, no, I will never ever buy that", then yes, that is an issue. :)

  • shawneshawne Member Posts: 3,239
    IIRC, the only thing the devs ever stated about Adventure Y was that it was to be set at or near Boareskyr Bridge,

    the place where Cyric killed Bhaal.
  • FablewyndFablewynd Member Posts: 79
    Ayiekie said:

    Fablewynd said:


    I love the idea of a bridge adventure between BGEE and BG2EE, as above, but only if it's done right. It would need to have the original companions from the first game in there. The only issue some people may have is that they will be forced to have Minsc, Jaheira, Imoen, Khalid and Dynaheir in their party, to have waking up in Irenicus' dungeon with them there make sense.

    If by "issue", you mean it turns "ooh cool, I'd love to have something else with the BG1 crew" to "ha ha, no, I will never ever buy that", then yes, that is an issue. :)

    No, no. I'd buy anything that expands the story, or bridges gaps. I don't mind being forced into using that party composition for continuity reasons, but there are people out there who don't like the fact your 'canon' traveling party from BG1 is that crew when you wake up in Irenicus' crib. I would hope people would want to buy it, even if they're forced into using that party.

    They could always do it as you play through the new bridging adventure with whatever party you want, but towards the end your companions have to leave and you end up having the canon crew. For example Xzar and Monty could say they have some things to attend to (with the Harpers) thus setting up their story arc in BG2, and getting them out of the party. Edwin could do the same, and Viconia could go on her merry way for her own reasons. That way you get the party you want to use, but then end with the canon party. It'll also help explain why that is the canon party in the first place when you wake up in the dungeon.
  • NepentheNepenthe Member Posts: 15
    I'd love for Minsc to get a (fully voiced) BG2 quest (as originally intended - I assume this wasn't included in bg2ee, or I would've heard it already :D).

    Apart from that, I don't have any particular hopes on what I would like to see from Overhaul, apart from definitely wanting to see more new content. Something that ties BG1 into BG2 would be very welcome, as would new NPCs... or something about those hooded guys in the end of BG2 :)
  • mch202mch202 Member Posts: 1,455
    Another hint:

    Sounds kind of adventurey. Could be a fun concept.

    on "dlc-interlude-chapter" thread:

    http://forum.baldursgate.com/discussion/20877/dlc-interlude-chapter#latest
  • FablewyndFablewynd Member Posts: 79
    If it did happen to be a bridging adventure, then the question would be would it be DLC for BG:EE, or BG2:EE, and would it be a stand alone adventure (a la Black Pits) or would it be folded in to actual game? Where would it stand with the contractual agreement? Would folding it in to the actual campaign be impossible to do? Would it be impossible anyway because you'd be using the original characters/NPCs etc...

    I would love a bridging adventure, but I fear it wouldn't be possible to do the way it needs to be done.
  • LordRumfishLordRumfish Member Posts: 937
    edited November 2013
    I say breathe more life into BG:EE rather than the 2nd game. The 2nd game is new and shiny and overshadowing the first game. I want Adventure Y to tempt me back to the more northern stretches of the Sword Coast with new zones, quests, dungeons, and NPCs. Otherwise... I doubt I'll be going back too often unless I want more continuity runs (i.e., import games).

    EDIT: And raise the XP cap! How about 300,000 so Sarevok isn't left in the dust?
    Post edited by LordRumfish on
  • mch202mch202 Member Posts: 1,455
    edited November 2013
    Fablewynd said:

    If it did happen to be a bridging adventure, then the question would be would it be DLC for BG:EE, or BG2:EE

    BG:EE originally supposed to had 2 adventures - Adventure x - later revealed as 'The Black Pits' and and Adventure Y, which got delayed, and said to be worked on again after the release of BG2:EE, so Adventure Y will be probably for BG:EE.
    Fablewynd said:

    and would it be a stand alone adventure (a la Black Pits) or would it be folded in to actual game?

    It should be folded in the actual game, after some digging:
    Tweeter said:


    12 May Trent Oster Trent Oster ‏@TrentOster

    Adventure X is going to be standalone. Keep your ears peeled for Adventure Y, which is intimately linked to the Bhallspawn storyline

    Tweeter said:


    12 May Trent Oster Trent Oster ‏@TrentOster

    Adventure X is a side adventure, while Adventure Y is an optional storyline piece in the Bhallspawn series

    Fablewynd said:

    Where would it stand with the contractual agreement?

    They are allowed to add new content and adventures, just like they did with all the new areas of the new NPC, so I don't see where is the problem.

  • TvrtkoSvrdlarTvrtkoSvrdlar Member Posts: 353

    Akihiko said:

    Currently, there seems to be a high demand for new npcs judging by the general tone of the forums, so I'd imagine they might consider putting Adventure Y on the back burner even longer to make new npc(s).

    Weren't they rather clear at one point that they wouldn't be adding more companions to either game? I seem to recall that.

    The Y obviously stands for Yoshi. Adventure Y is about resurrecting that bounty hunter; but something goes wrong and he respawns as a small rideable green dragon now named Yoshi.
    I'd buy that! :D
  • SchneidendSchneidend Member Posts: 3,190
    Let's have them fix the game deleting my beloved Slayer Change first, I think.
  • marcerormarceror Member Posts: 577

    Well, going by the fact that Adventure Y is called an 'Adventure', and by the fact that

    Black Pits 2 ends with a cliffhanger
    , my guess is that it is Black Pits 3.
    Being that I wasn't motivated to finish Black Pits 1, or start Black Pits 2, I rather hope it isn't this. Black Pits just seems like a diversion to me. I may still eventually play both BP1 and BP2, but I'd greatly prefer to see improvements/additions to the main adventure.
  • TvrtkoSvrdlarTvrtkoSvrdlar Member Posts: 353

    Let's have them fix the game deleting my beloved Slayer Change first, I think.

    That's a minor detail, and one easily tweakable.

    The bigger problem is that they need to keep churning out content to stay afloat. Funding a game studios isn't cheap, no matter how small it is. With that in mind, there's a bunch of people out there (like myself) who are just waiting on the sidelines with money in their hand but (at the moment, at least) there's nothing to buy.

    Honestly, the only thing I hate about Overhaul is the fact they're not pumping out DLCs! :P

    WORK FASTER, DAMN YOU! :D
  • rdarkenrdarken Member Posts: 660
    On the concept of a "bridge" between BG and BG2... I don't know how I feel about that. For one, your party is locked: CN, Minsc, Dynaheir, Imoen, Jaheira, and Khalid. If Evil players weren't happy before, imagine how they'd feel then!

    Secondly, it's going to be SO SHORT! As I understand it (and I could be wrong), after BG, CN and co basically got ambushed by Shadow Thieves, at which point Irenicus jumped them and took them hostage. Not much story there. Though, I guess there could be a short adventure post killing Sarevok and pre jump.
  • GemHoundGemHound Member Posts: 801
    edited November 2013
    @rdarken and a short story explaining why your party was changed over from the classic Edwin, Viconia, Kagain, Shar-Teel, and Safana.
  • marcerormarceror Member Posts: 577
    The bridge could be neat. Could also be a disaster.
  • KamigoroshiKamigoroshi Member Posts: 5,870
    I'd buy it if there was a romanceable troll barbarian NPC lurking under that bridge. :)
  • SilverstarSilverstar Member Posts: 2,207

    I'd buy it if there was a romanceable troll barbarian NPC lurking under that bridge. :)

    Lerk, the best bridge troll in the world, from Neverwinter Nights could make a triumphant return!
  • elementelement Member Posts: 833
    I don't care much for the idea of a bridging dlc it would need to many plot contrivances to fit in with the story. And too many game play aspects would be made irrelevant
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