I wish there were some way to just save That Person Who I Currently Can't Save (SPOILERS)
Valendale
Member Posts: 34
I don't count this as a spoiler since no one who hasn't progressed past the point where it's relevant will even know who Clara is.
I really wish there was some way to save Clara, I don't mean as a party member either, I mean, I would really just like an option to save her and send her on her way. Playing a Paladin and having the quest basically forced on me I realized why it is so many people have a problem with delivering a character to her death like that
I really wish there was some way to save Clara, I don't mean as a party member either, I mean, I would really just like an option to save her and send her on her way. Playing a Paladin and having the quest basically forced on me I realized why it is so many people have a problem with delivering a character to her death like that
Post edited by AndrewFoley on
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also while I see your point I still feel you'd be best of taking her name out of the thread title
With a little imagination the relevant question can still be asked without storylines being given away in a thread title.
For example this is exactly what it is doing;
"The Sixth Sense. Why didn't Dr Crowe know he was dead until the end of the film? (spoilers)"
I could however as my "Good" charname avenged her death, have enjoyed some atleast attempt to save the hapless mind slave, even if it ended in failure, or resulted in a mindless husk that i then had to put down out of mercy afterwards. But that maybe just feeds into my opinion that after all the things seen by a person who watched their father be cut down, then got thrust into a fight beyond their comprehension, and eventually unraveled the master plans of their superior resourced brother and his assembled army might not have a "stand here like a deer in the headlights" approach, especially not to vampires, which of the very least they have encountered in the prison stronghold they most recently escaped from.
That said my evil character welcomed the blood guzzling demon with open (weapon bearing) arms.
Still would have liked to been more than a helpless bunny looking at the tyre as it approached though, it does after all take time to drain a body entirely of blood (yes it can be achieved in 8.6 seconds given adequate vacuum, i doubt Hexxat can suck with the force of the vacuum created by space however, and so it would have taken considerably longer) thus enforcing that an armed party of whatever alignment simply stood and watched for a scene that would have played out much akin to the steamroller scene in the austin powers movie. (Possibly even just adding, well that was entertaining, to the first line options of an evil charname would give the sense of yes while i watched you slowly drain an innocent of their life, i wish i'd be informed of the event before hand and could have purchased the required snacks and beverages to comfortably enjoy such wonderful entertainment.)
Please forgive the mindless ramblings, I tend to spill verbal detriment everywhere when imbibing copious quantities of alcohol.
Disclaimer: I am neither endorsing nor shooting down the notion of keeping Clara, just commenting
I could tell explain to you why it's very much not a spoiler, but in doing so I would bring the matter closer to an actual spoiler. The irony. Well, the explanation is in the spoiler.
It is, however, quite impossible to actually discuss this topic without bringing in spoilers, so the spoiler tag in the title is apt.
... Xzar?
All I know is that not having played this yet that someone called Clara is going to die and there is nothing I can do about it. And that's simply from the thread title.
also i've said it before but it would really be up to the writers in that regard i'm pretty sure they could do something good with it, I think if your willing to except Hexxat who is a bit of a stretch in terms of integration you'd have to accept something similar with Clara
As usual in such cases, the question is whether to keep it tragic and somewhat memorable, or go with banal happy ending. And as usual, there's no definite answer to that.
Xzar...
It sounded willful to me. Different interpretations, I suppose.
Is there even a precedent of mind control outright destroying the mind in BG?
From this perspective, the desire of someone playing a good team to save the hapless pawn is understandable; the hope to keep her on afterwards as the party thief is less because "she has a cute portrait" than SHE'S NOT JAN. I'll take brain-dead muttering over turnip-based rambling at this point, even if I have to limit my rep to 18 or so (not hard, especially if you want to Neutralize Viconia at the same time, since that has the same requirements). I'll also point out the following:
1. A good party that wants to turn Viconia Neutral requires someone to romance her;
2. A good party that thus keeps Viconia can not take Keldorn;
3. A good party that thus keeps Viconia is best when the PC is a paladin (to use Carsomyr);
4. A good party with a paladin PC that is roleplaying even a little will want to save the vampire's victim as a matter of principle, and wouldn't mind keeping her around afterwards since they have to worry about rep anyway. Who knows? Maybe she can be redeemed too.
Finally, 5. A paladin PC will not likewise accept a murderous vampire in the helpless pawn's place in the party roster.
So, recommended DLC? Give Clara some love for good parties and let them have a non-gnome thief around.
I don't care about Clara. But an alternative to having to take Hexxat with you so that you can access all areas as it were would be nice, since it's obviously untenable to keep her around if you're playing anything other than evil. It looks like my female paladin bhaalspawn isn't going to get any love.
There's a scene late in BG2 where an elf sacrifices himself in order to kill a Balor and prevent it from getting a sword/artifact integral to your quest. Playing a good charname with an OP class (kenmage), it would have made more sense for me to just step in and kill the Balor myself rather than allow the elf to die, but that's just not how that part of the story is supposed to go. People often complain about scripted events, but they are what move the story forward in choice-heavy games. Otherwise, you get narratives like those in Skyrim/Oblivion.
I would be for having the option to save Clara because it would be a unique way of introducing DLC - not because there's something inherently wrong with my character being unable to save her. If the devs decide to go this route, great; but if not, I hope players don't get too worked up about it as if it's somehow unprecedented.
But I love playing the hero, its what first drew me to RPGs. There usually is a good option in this game. That's great! It means a lot to me. But Clara/Hexxat kind of stands out for not offering one. I would love to see that fixed, even if she remains a lousy thief of little value to the party (although it can be fun to build up a complete rookie into something useful too!); I would much prefer being able to save Clara and kill Hexxat.
It would have been better for Hexxat to release her mind-slave instead of killing her in front of the player... having Clara leave alive and then accepting Hexxat as party member would have been mostly natural. No need for retaliation, no conflict: Clara was just a tool used to lure the party to she can be released, and nothing more. The plot twist would have been perfect equally.
At least, that's my opinion on the matter.