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Area Music only plays once

Issue: Ambient area music only plays once for each time you enter a main area.

Expected behaviour: In the original, music would have been on a loop/timer that allows it to play again after a certain period of time out of combat. The timers appear to be either not present, non functional, or set for an exorbitantly long time frame.

Primarily noticed in the various main areas of Athkatla, such as the Promenade and Bridge districts
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