List of "conditions"
koteko
Member Posts: 179
Is there somewhere a list of the conditions that can be used in weidu dialogues?
For example, I would like to check if the main character is a mage (single or multiclass), if the party has a certain item and so on.
Does a comprehensive/complete list exist?
For example, I would like to check if the main character is a mage (single or multiclass), if the party has a certain item and so on.
Does a comprehensive/complete list exist?
0
Comments
IESDP is your friend. If not, it should be.
How is the "caster level" managed with dual and multi-classed? By logic I would say if I have a F5/M10, the caster level should be 10 - but this depends on the engine, so I ask. Or is maybe linked to the spell level (1-9) unlocked by the caster? That should be more fair, as bards can be pretty high level but have a steadier spell progression table than wizards.
Also, how does one get the caster level (and also the current spell level unlocked by an NPC) for use in dialogues? A read through the IESDP resources didn't help. I could only find this stat:
79 CASTINGLEVELBONUSMAGE
that I take as being a modifier, not the final value.
Any insight/direction into this would be very useful. Thanks.
Wizards, sorcerers, clerics, druids, bards: effective casting level = class level
Rangers: effective casting level = class level - 7
Paladins: effective casting level = class level - 8
This effective caster level is hardcoded, unless I missed a thread somewhere and it's now open to modding in EE.
Spell level available for learning/casting is not the same thing, that one is externalized in mxspl***2da (http://iesdp.gibberlings3.net/files/2da/2da_tob/mxsplxxx.htm).
There's no script trigger to check for effective spell level or available spell level directly. But if needed I guess you could approximate by checking for class (using Class trigger) and level (using LevelGT, LevelLT triggers) combinations, based on the information above.
Your suggestion is probably the only way to go, as far as I can see.
About the trigger, though, I would think it's better to use the stats LEVEL, LEVEL2 and LEVEL3, if they work as I imagine: for example, a F5/M10 would have LEVEL=5 and LEVEL2=10. In this case is boring (I have to list all combinations) but at least straightforward to get the "caster level" of any arcane caster (for my purposes - I'm excluding bards).
Did I misunderstand their use?