[1.2] The State of the Dimension Door Spell
Endarire
Member Posts: 1,519
Greetings, all!
The dimension door spell is famous throughout some parts of the BG community. In BGEE 1.2, it allows you to teleport anywhere within the caster's line of sight.
How do you get it? A third party program like EEKeeper, or using the console! (It's probably impossible to get in an unmodded BGEE otherwise.)
Using EEKeeper, a level 10 Wild Mage, and a level 9 Sorceress, I've found these things:
-A scroll of dimension door works just fine.
-A Wizard can scribe dimension door into his repertoire. There's no way to see the icon in the spellbook, nor prepare the spell, nor cast the spell as a Wizard. Not even if you have 3 preparations of it. Oddly, a spell slot filled with dimension door is invisible, as if it weren't there. You can be a level 10 Wizard with 2 preps of dimension door and it seems like you're missing 2 spell slots.
-A Sorcerer, however, can add it as one of his spells known and cast it normally.
The effect is... normally underwhelming. It only allows the caster to teleport within his sight range, not the entire revealed sight range. Far sight, wizard eye, other party members, and other means of revealing the map beyond the range of one party member don't work in an unmodded game.
Why would you want to cast dimension door like this? Sequence breaking and bypassing things and personal fun time!
The dimension door spell is famous throughout some parts of the BG community. In BGEE 1.2, it allows you to teleport anywhere within the caster's line of sight.
How do you get it? A third party program like EEKeeper, or using the console! (It's probably impossible to get in an unmodded BGEE otherwise.)
Using EEKeeper, a level 10 Wild Mage, and a level 9 Sorceress, I've found these things:
-A scroll of dimension door works just fine.
-A Wizard can scribe dimension door into his repertoire. There's no way to see the icon in the spellbook, nor prepare the spell, nor cast the spell as a Wizard. Not even if you have 3 preparations of it. Oddly, a spell slot filled with dimension door is invisible, as if it weren't there. You can be a level 10 Wizard with 2 preps of dimension door and it seems like you're missing 2 spell slots.
-A Sorcerer, however, can add it as one of his spells known and cast it normally.
The effect is... normally underwhelming. It only allows the caster to teleport within his sight range, not the entire revealed sight range. Far sight, wizard eye, other party members, and other means of revealing the map beyond the range of one party member don't work in an unmodded game.
Why would you want to cast dimension door like this? Sequence breaking and bypassing things and personal fun time!
1
Comments
The reason that Dimension Door was removed is because it is possible to break the continuity of BG2 by combining either Clairvoyance or Farsight followed by Dimension Door and teleporting into a room that you aren't supposed to enter without doing something else first. This is also why there is another failsafe, at least in the Shadow Thief areas, with the nigh-unkillable version of Arkanis Gath and his Sword of Instant Death.
On the other hand, this is magic so logic does not necessarily apply. I just happen to like Dimension Door and make sure that my mages can obtain it and use it.