custom fonts actually possible
Bester
Member Posts: 6
Hi! I'm interested in making a mod for a custom font for BG2EE. Putting "normal.bam" in the override folder doesn't work anymore, so I'm looking for a new way.
In baldur.ini there are interesting lines
'Fonts', 'ko_KR', 'UNBOM',
'Fonts', 'zh_CN', 'SIMSUN',
'Fonts', 'ja_JP', 'MSGOTHIC',
'Fonts', 'ru_RU', 'PERMIAN',
'Fonts', 'uk_UA', 'PERMIAN',
In the multi-language version of the game, there are files such as ...... Gate Enhanced Edition/lang/ja_JP/fonts/MSGOTHIC.bmp (4.0M)
Unfortunately I don't have a multi-language version.
Adding a line to baldur.ini
'Fonts', 'en_US', 'TEST',
does the trick in changing the font the game uses. I made an empty file and put it in /lang/en_US/fonts/TEST.bmp and it changed all the letters to empty spaces in game. So this does work. Unfortunately I can't imagine what the proper structure of such a bmp file should be. Does anyone have a multi-language version? I need to take a look at those .bmp files.
In baldur.ini there are interesting lines
'Fonts', 'ko_KR', 'UNBOM',
'Fonts', 'zh_CN', 'SIMSUN',
'Fonts', 'ja_JP', 'MSGOTHIC',
'Fonts', 'ru_RU', 'PERMIAN',
'Fonts', 'uk_UA', 'PERMIAN',
In the multi-language version of the game, there are files such as ...... Gate Enhanced Edition/lang/ja_JP/fonts/MSGOTHIC.bmp (4.0M)
Unfortunately I don't have a multi-language version.
Adding a line to baldur.ini
'Fonts', 'en_US', 'TEST',
does the trick in changing the font the game uses. I made an empty file and put it in /lang/en_US/fonts/TEST.bmp and it changed all the letters to empty spaces in game. So this does work. Unfortunately I can't imagine what the proper structure of such a bmp file should be. Does anyone have a multi-language version? I need to take a look at those .bmp files.
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