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Changing armour appearance

Hey folks. Playing with a thief, havin' a good time. I've been using the +3 Shadow Thief studded leather, since it looks so badass. However, I just picked up the Night's Gift +5, so I'll be swapping to that instead.

Thing is...it's so ugly. Ugh. I don't want to wear brown leather. Can anyone tell me a method to colour it black, just like the shadow armour is?

Comments

  • ShinShin Member Posts: 2,344
    It's controlled by attributes on the armour item itself. Open it in NI and you'll see it has three colour controlling effects (7). Change those to what you like (you can for instance look at the shadow armour and duplicate the colours chosen there), or delete/inactivate them to let your character's pre-set colour choices show.
  • ErgErg Member Posts: 1,756
    edited December 2013
    You can learn more about opcode 7 here.

    You can change colours with tools like NI or DLTCEP, but my weapon of choice is WeiDU, so I would do something like

    // delete original colours
    LPF DELETE_ITEM_EQEFFECT
    INT_VAR
    opcode_to_delete = 7
    END

    // set new colours at the same values of Shadow Armour
    LAUNCH_PATCH_FUNCTION ~ADD_ITEM_EQEFFECT~
    INT_VAR
    opcode = 7 // effect: #7 (Set Character Colours by Palette)
    target = 1 // target: Self
    parameter1 = 209 // param1: Gradient Number
    parameter2 = 5 // param2: Location
    timing = 2 // timing: While equipped
    probability1 = 100 // probability1: 100
    END
    LAUNCH_PATCH_FUNCTION ~ADD_ITEM_EQEFFECT~
    INT_VAR
    opcode = 7 // effect: #7 (Set Character Colours by Palette)
    target = 1 // target: Self
    parameter1 = 254 // param1: Gradient Number
    parameter2 = 4 // param2: Location
    timing = 2 // timing: While equipped
    probability1 = 100 // probability1: 100
    END
    LAUNCH_PATCH_FUNCTION ~ADD_ITEM_EQEFFECT~
    INT_VAR
    opcode = 7 // effect: #7 (Set Character Colours by Palette)
    target = 1 // target: Self
    parameter1 = 164 // param1: Gradient Number
    parameter2 = 0 // param2: Location
    timing = 2 // timing: While equipped
    probability1 = 100 // probability1: 100
    END

    The above is just a snippet, full WeiDU mod is attached for reference. To install, as usual, just unzip in the folder containing the file chitin.key and run the setup.

    Edit: I didn't bother changing the icon. If you want to change that too, add the line

    WRITE_ASCII 0x3a ~ILEAT08~ #8

    in the tp2 file, for instance just before the lines

    // delete original colours
    LPF DELETE_ITEM_EQEFFECT

  • LuigirulesLuigirules Member Posts: 419
    All hail @Erg, the great and powerful!
  • LuigirulesLuigirules Member Posts: 419
    I have one question, though. This is what I get when I open the item up in DLTCEP.

    image

    If I wanted to edit the item appearance, where do I go?
  • ErgErg Member Posts: 1,756
    To change colours with DLTCEP go to the tab "Equipping Effects", select one of three "Colour Effects [7]", click "Edit" and change the "Gradient Number":

    image

    image
  • TsyrithTsyrith Member Posts: 180
    edited December 2013
    image
    Also, dark poopy brown? Hahah... ahh.

    edit: again at #114, "yet another brown", and it stops not long thereafter. Someone awesome looked at the rest of the colors and noped out.
  • ElricElric Member Posts: 4
    How do i know which item is the one I want. I see leat08, but how do you know leat08 is the shadow armor?
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