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The spawn points.

KerozevokKerozevok Member Posts: 695
edited November 2012 in Fixed
It's not a really a bug, but with BGT (without the BGT tweak pack) the spawn points for BG1 are rather weak and strange (eg: one xvart, one hobgoblin and one wolf instead of 4/5 hobgoblins), with the tweak pack, the result is better but (for my part) without surprise because the spawn is always based on the party level.

And for BGEE, what about the spawn points ? 2DA ? BCS ?...
Post edited by Balquo on

Comments

  • Ascension64Ascension64 Member Posts: 560
    BGT uses a modified spawn system. The BGT Tweak pack spawn system options give the option to use Tutu v4 spawns. EasyTutu probably had the closest of spawn systems to BG1, but Macready did not give permission for them to be used in BGT.
  • KerozevokKerozevok Member Posts: 695
    I'm really curious to see the result in BGEE.
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