Picking Pockets
abacus
Member Posts: 1,307
I've never really used this skill... Always wanted the extra points for dungeon crawling/scouting, and never really wanted the extra risk factor.
Apart from raiding shopkeepers, what other goodies are available, and where? Does being hidden/ invisible improve your chances?
Thanks for the help...
Apart from raiding shopkeepers, what other goodies are available, and where? Does being hidden/ invisible improve your chances?
Thanks for the help...
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@Skaffen wrote a tip about it in his thread Hint: "Don't underestimate pickpocketing to make some fights easier". Here was his tip: pickpocket people you can easily guess you will have to fight(or those you know you have to if you metagame), so you can steal their potions wands and other potentially usefull stuff for you or that they could use against you.
I haven't tried it out yet, but I will as soon as I finaly start BG2EE.
Here is the link to the thread: http://forum.baldursgate.com/discussion/26395/hint-don-t-underestimate-pickpocketing-to-make-some-fights-easier
Edit: found in which thread it was
In BG 2, if I am unsure, I use Detect Evil. If somebody is evil, then... "A den of stinking evil. Cover your nose Boo! We will leave no crevice untouched!"
For PP, I don't know the exact calculations, but there seems to be a % chance of success, as opposed to a definite threshold like for traps.
I'm actually restricting myself pretty heavily on what I'm stealing during my current playthrough, just because it feels so cheesy to just steal all kinds of good equipment the moment you leave Chateau Irenicus, especially if you never even invested in the pickpocket skill.
Though huh. Seeing as having really high pick pocketing is apparently really useful that puts a dent in the oh-but-Imoen-is-a-good-enough-thief-so-it-doesn't-matter-they-dual-classed-her brigade's defense of story robbing us of our one decent companion thief until Hexxat.
Worst. Business-model. Ever.
In completely unrelated news, Jalantha Mistmyr suffered a case of bloodrage and attacked my summoned Phase Spiders with her bare hands after examining my pretty Nymph Cloak. She did not survive the encounter. Knowing that she wouldn't want a powerful artifact like the Tome of Wisdom potentially ending up with the likes of the Tymoran church again I took it off her corpse. It's what she would have wanted.
But seriously, I always found it weird, though perhaps necessary for role-playing reasons, that if you kill a merchant (particularly those in secluded locations) you can't collect all their gold and select items. Unless he has a super secret safe in the sewers, I can't see why you can't just slice up Roger and make a killing (financially that is).
As @wolk said, that thread actually opened my mind to pickpocketing. Whenever it makes sense for roleplaying reasons to pickpocket someone before an inevitable/probable fight (MaeVar, Lehtinan's Copper Coronet henchmen, Gromnir's Gestapo in ToB, the wizard in the sewers, and others). The Cult of the Unseeying Eye members are actually the perfect targets. It will make your battle easier:
1. you can actually rob some baddies of their entire collection of ranged weaponry (kinda funny how you can "pickpocket" three longbows in a row and no one notices XD)
2. less potions for them + more potions for you= double win (particularly with thieves and invisibility potions, which I've recently discovered to be very helpful for backstabs)
3. scrolls from some douchey casters (not sure if they actually use them in the fights... but just in case, it may be one less spell from their repertoire and some more gold/arcane power for you)
Pickpocketing is awesome