Changing item description with WeiDU
DexterFoxx
Member Posts: 3
Hi all,
I recently decided to try my hands on some item creation for BG2:EE, and I've found numerous helpfull guides around the interwebs. I've been pretty successful so far, managed to create an item and see it ingame, but I hit a wall when I try to change item description. I've tried to use WeiDU, and been following a guide where it says to create a textfile, rename it, rename WeiDU.exe and then its should work. But when I try I get an a msg in a DOS window saying:
(SETUP-ITEMTUTORIAL.EXE.DEBUG) Queried (pid= -1)
and the item description doesn't show ingame. Anyone know what the problem is? Or how to fix it?
I've been using the guide found here: http://forums.rpgdungeon.net/index.php?topic=1847.0;wap2
Please help, getting pretty frustrated
I recently decided to try my hands on some item creation for BG2:EE, and I've found numerous helpfull guides around the interwebs. I've been pretty successful so far, managed to create an item and see it ingame, but I hit a wall when I try to change item description. I've tried to use WeiDU, and been following a guide where it says to create a textfile, rename it, rename WeiDU.exe and then its should work. But when I try I get an a msg in a DOS window saying:
(SETUP-ITEMTUTORIAL.EXE.DEBUG) Queried (pid= -1)
and the item description doesn't show ingame. Anyone know what the problem is? Or how to fix it?
I've been using the guide found here: http://forums.rpgdungeon.net/index.php?topic=1847.0;wap2
Please help, getting pretty frustrated
0
Comments
Try following the advice in this article.
Hope this helps
If this still doesn't work I can check your mod, if you want. Just zip it and upload it here (but be sure to include all the relevant files in the zip: exe, tp2, etc.).
If you figure out whats wrong... or get it working... Is it possible to make a "template" or something which could work with other items with few adjustments? Anywho, if you would look these over I'd be very grateful. Sorry for my mistakes (rookie modding mistakes, grammar and otherwise)
1) BACKUP must precede AUTHOR, so I swapped the first two lines in the tp2 file (actually I didn't know that because I always had BACKUP first in my mods and never tried the opposite
2) you have in the tp2 the following code this means that WeiDU will look for the file axedeath.itm inside a folder called itemtut. This folder was missing, so I created it and moved axedeath.itm in it.
The attached modified version should work.
Also for a basic introduction to WeiDU and a simple mod template see this.