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Multiplayer to singleplay portrait problem

I created 2 pcs to play with via multiplayer game, (selecting tc/ip protocol) and started bg2:ee. After Irenicus cut scene Imoen came, I saved and transferred my save game to save folder from mpsave folder. I've used this trick for bg1&2 and bg:ee with no problems.

However, now when I load up the save from single player game, the portraits of all of my party (except my protagonist) are changed to default man1m portrait (the knight-like looking one, the one used for Abdel) and in a very bad resolution too, very blurry. I can fix this by choosing my created 2nd pc and customising his appearance to choose my own portrait, but I can't change Imoen's and she is stuck with a blurry Abdel portrait. If I save after changing portrait manually, upon loading it is changed back into Abdel portrait. This makes me sad. There is no such problem in multiplayer mode, but it is a chore to load a game via multiplayer (clicking and accepting all party members each time) and you can't pause as fluently as in single player.

Any solutions/ideas?

Comments

  • SilverstarSilverstar Member Posts: 2,207
    Well if you're not opposed to using third-party tools, you could edit each character's portrait with EE Keeper. Should do the trick. I too have transferred games from MP to SP and I didn't have the particular problem you're facing, so can't think of any other solution.
  • lunarlunar Member Posts: 3,460
    If I do it upon loading a save game all portraits are changed back into default Abdel one. Weird. I happen to have scs installed, if it matters.

    Will have to play by multiplayer mode. Shame. :-(
  • jackjackjackjack Member Posts: 3,251
    Agh, the curse of Abdel continues!
  • lunarlunar Member Posts: 3,460
    This started to affect my bg:ee game too! After the 1.2 patch. I think the program that finds a custom portrait and resizes it to fit in game goes wonky and causes this bug. I can't play my multi-player created games in single player game, the portraits keep changing to man2's default portrait (and a very small one, which is resized to get blurry for large picture) and it really bugs me.
  • PixilPixil Member Posts: 5
    So annoying, I just got this error too. I hate it.
  • lunarlunar Member Posts: 3,460
    @Pixil never had this bug again after the patch.
  • JoshBGJoshBG Member Posts: 91
    Have you tried to add your custom portraits to the default list?
  • PixilPixil Member Posts: 5
    @JoshBG No, I need to see how to do that. Person over says it was fixed after patch but I'm on BG2:EE on Steam and I still have it there..
  • JoshBGJoshBG Member Posts: 91
    edited April 2015
    You need to extract "BGEE.sql". The procedure is the same for BG:EE and BG2:EE

    First, put your custom portrait(s) into the "Override" folder.

    Then(I'm not sure what's the most recent version, but v7.7 does the job), download and install DLTC Editor. Run it, configure it, and go to the

    "Extraction" - "Extract from BIF"

    option.

    Choose ".sql" as the "Filetype" and type "BGEE" into the "Filemask" field.

    The extracted file will be in your "Override" folder. Open it in a text editor("Wordpad" is fine) and find the

    "INSERT INTO portraits ROWS"

    section. Obviously, 1s are male portraits and 2s are female. Type(or copy-paste) the exact name(s) of your custom portrait(s), but without "L"(or "M", or "S") at the end, wherever you want. Personally, I'm putting them at the end for convenience.

    And voilà.

    Obviosly, if you're starting with BG:EE and planning to continue with BG2:EE, you'd need to do it for both games.


    P.S Oh, and when you're editing the file, don't forget to put comma before adding your new portraits.
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