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How much do you roleplay your character?

Montresor_SPMontresor_SP Member Posts: 2,208
On a scale from 1-7, where 1 is a pure roleplayer and 7 a complete powerplayer, where do you fit in? Do you do quests that aren't in line with your CHARNAME, and would you travel with evil companions even if you yourself are a Paladin?
  1. How much do you roleplay your character?127 votes
    1. 1) I wouldn't dream of touching a quest unless it makes sense for my CHARNAME to do it, and I never travel with NPCs
        5.51%
    2. 2) I am mostly a roleplayer.
      24.41%
    3. 3) A bit more roleplaying than powerplaying.
      25.98%
    4. 4) I am somewhere in the middle.
      18.11%
    5. 5) A bit more powerplaying than roleplaying.
      11.02%
    6. 6) I am mostly a powerplayer.
        9.45%
    7. 7) I do all the quests, in a way that gives me the most XP, and my companions are chosen according to their usefulness, not for their morality!
        5.51%
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Comments

  • Montresor_SPMontresor_SP Member Posts: 2,208
    Bah! Option number 1 should have been "...with NPCs of a conflicting alignment." Sorry!

    I choose "6" for myself, because I always do all the available quests, even if I compose my party mostly to be in line with my PC's alignment.
  • Mrpenfold666Mrpenfold666 Member Posts: 428
    I'm almost sad that so far im the only pure roleplayer playing roleplaying games XD
  • Xei_Win_TohXei_Win_Toh Member Posts: 43
    Went with the neutral option, because neither extreme fits me and I'm horrible at grading things.

    And now I'm having difficulty justifying myself. I do plan and metagame and always do everything I can, but I don't go for the objectively most powerful stuff I can think of every time (because I've already done that, it feels like)
    (aside: maybe I should plan out a game where I only use the least popular weapon types on my fighters)

    I always try to choose the responses that make the most sense for the personality of the character I'm playing as (which basically is as close to role-playing as a game of this type will get you), and I also make up little stories for how they develop and blah blah I forget where I was going with this.

    Anyway, yeah, middle ground option because I am awful at grading myself.
  • EudaemoniumEudaemonium Member Posts: 3,199
    I'm a power gamer with aspirations to RP. I've at least got to the point where I take evil options even if I know they're mechanically inferior… Its a start XD
  • jackjackjackjack Member Posts: 3,251
    If I'm being honest.
  • AranthysAranthys Member Posts: 722
    I'm mostly powerplaying, but usually through a rôle i've been giving myself (IE : Am I a good fellow or a jerk ?)
  • ErinneErinne Member Posts: 151
    I choose companions by who my character would want, rather than by who is most powerful. I try to choose dialogue options that I think my character would say. But I do metagame a fair bit.
  • dementeddemented Member Posts: 388

    Bah! Option number 1 should have been "...with NPCs of a conflicting alignment." Sorry!

    I choose "6" for myself, because I always do all the available quests, even if I compose my party mostly to be in line with my PC's alignment.

    What do you mean by conflicting alignment? No good and evil NPCs or a party can only have good/evil/neutral aligned NPCs.

    I would consider a LG alignment to conflict more with TN alignment than LE.
  • elementelement Member Posts: 833
    edited December 2013
    honestly I would pick one except that I do sometimes play with npcs of conflicting alignment even If im roleplaying, as in some cases it is pretty justifiable. obviously characters like Dorn and Hexxat go in the bin if im playing good but characters like viconia are very understandable as party members even if your playing good
  • PantalionPantalion Member Posts: 2,137
    Varies. For one BG:EE playthrough I accumulated a collection of every book in the game. Because CHARNAME liked books, and for BG2:EE didn't spend any cash because he thought he was saving up 150,000 Gold to save Imoen, and couldn't pick up Dorn, because the responses were just too out of character, and was forced to let both Aerie and Jaheira go, because their unprofessional behaviour towards one another was jeopardising group effectiveness.

    In other playthroughs, CHARNAME is gifted with the powers of an oracle, and knows exactly where they must go, and what they must do for the Greater Good - which typically coincides with what gives exactly the loot and gear they require, and woe upon the NPC who would stand against the Greater Good.

    Since usually my characters aren't deluding themselves about their vocation, however, they're usually quite happy to accept paying (and potentially paying) work from the most unlikely of sources, because an adventurer who doesn't accept adventure ties isn't an adventurer, they're a vagrant.
  • ryuken87ryuken87 Member Posts: 563
    I'll go as far as to pick the good choices when playing good, and the evil choices when playing evil but that's more because I like variety than anything else.

    When planning my parties I'll take NPCs of a similar alignment, but I think of tactical balance first and foremost.
  • CalmarCalmar Member Posts: 688
    Actually I only solve my quests according to the benefits gained, my party is based on the NPCs' personalities.
  • Montresor_SPMontresor_SP Member Posts: 2,208
    demented said:

    Bah! Option number 1 should have been "...with NPCs of a conflicting alignment." Sorry!

    I choose "6" for myself, because I always do all the available quests, even if I compose my party mostly to be in line with my PC's alignment.

    What do you mean by conflicting alignment? No good and evil NPCs or a party can only have good/evil/neutral aligned NPCs.

    I would consider a LG alignment to conflict more with TN alignment than LE.
    My evasive answer is, what do you consider a conflict? :-) If your Paladin has a problem with traveling with Jaheira or Jan Jansen but gets along with Edwin or Kagain, then from a role-playing perspective you should let Edwin or Kagain join but not Jaheira or Jan.

    I don't think there necessarily is a "right" or "wrong" answer but of course some party makeups are harder to explain than others - for example a Pally traveling with Korgan, Viconia and Edwin.
  • ArdulArdul Member Posts: 211
    Cool.. Almost a normal distribution at the moment
  • CoryNewbCoryNewb Member Posts: 1,330
    My parties make sense, and I like to do a lot of quests. But my lawful good fighter won't be working for the thieves to pay of yoshi's debt to the guild, but I make a lot of dialog choices that benefit power gaming over roleplaying.
  • nanonano Member Posts: 1,632
    I've been writing a journal for my character so I try to make decisions that can be justified. Though sometimes I have to get a bit creative...

    Dialog is pretty easy because the natural choices are also okay from a powergaming point of view. The fights are trickier. It's hard to explain why I suddenly decided to go Slayer in the middle of Watcher's keep and wander off alone... oh hey, a demilich, what a surprise!

    And then in TOB the fights have been "well, I casted improved haste and Mazzy killed everyone by herself... again... but seriously guys, I'm a Bhaalspawn and everyone on the Sword Coast fears my power, I swear!"
  • KidCarnivalKidCarnival Member Posts: 3,747
    Mostly in the middle. I skip quests that make no sense for charname (or, since I'm mostly evil, I accept quests and then don't turn them in because I want to keep the loot, i.e. boots of stealth). My Eye of Helm run will cost me a ton of XP because I'll skip the Unseeing Eye quest - Eye of Helm is a paladin and a beholder, so it would be wrong to slaughter his own people. I'll pretend it's my stronghold (instead of the Radiant Heart, so even more XP lost).

    For NPCs, I pay more attention to the personality than alignment. For example, my jester is NE, but he hates arcane magic, so he'd absolutely get along with Valygar, despite the alignment mismatch. He's also power hungry and would want to get on Nalia's good side because she's a noble and the association would improve his standing in society. Same for Keldorn; his fame and influence is what charname is after. On the other side, there's nothing to gain from some neutral or evil NPCs, so charname wouldn't waste his time with them, especially if they are counterproductive to his goal to be seen as an influential, respected politician (wouldn't associate with Dorn or Viconia; no gain, just stain).

    A lot dialogue options don't fit, no matter if they are good or evil, so I pick the closest to my alignment and headcanon what was really said. It also depends a lot on the playthrough. Sometimes I roleplay nearly everything, sometimes the completionist in me wins and I try to do all quests.
  • O_BruceO_Bruce Member Posts: 2,790
    Mostly roleplayer. Mostly because I do not always can maintain my "roleplaying mode" for long. Example?
    killing that female mage on 3rd level of Cloakwood mines
    , even though my CHARNAME ought to fight only in self-defense. I do try roleplay as best as I can, thought.
  • CandleBesideCandleBeside Member Posts: 38
    I try to roleplay, but it often gets in conflict with my actual mood. When I'm in a bad mood I could easily slay someone that is "only" very impertinent, and vice versa.
  • shawneshawne Member Posts: 3,239
    I like to find a nice balance: if I'm playing evil, my companions will most likely be of similar alignment, but I won't refuse profitable quests if they happen to come with a Reputation increase. There are also moral lines that even Evil characters aren't required to cross - selling an infant into Thayvian slavery in "Shadows of Undrentide" seemed a bit much, for example.
  • SylphSylph Member Posts: 210
    Complete roleplayer I guess :D I can't really get into a character until I have their personality traits and quirks worked out in my head. I've made a lot of characters that have never left Candlekeep just cause I can't really get a good feel for their personalities in my head :(
  • BelgarathMTHBelgarathMTH Member Posts: 5,653
    Looks like we've got us another perfect bell-shaped curve forming up here. That usually means the poll answers are phrased very skillfully. :)
  • SchneidendSchneidend Member Posts: 3,190
    There's really no such thing as "conflicting alignments."
  • KaltzorKaltzor Member Posts: 1,050
    I mostly go for a degree of "What would this character say in this situation..."
  • recklessheartrecklessheart Member Posts: 692
    I am mostly a roleplayer, although even with good-aligned characters I try to take 1 evil npc, and vice-versa, as I enjoy the variety and the interactions between my party members that arise from their differences. It can often be justified, but sometimes perhaps not. In addition, I always take the pantaloons in each of the games despite the lapse in morality required to do so. Oddly, I never use the Big Metal Unit (it seems like a very unrealistic idea, in RP terms, is ironically my reasoning), but I see completing it as being one of the tangible, physical testimonies that you took your CHARNAME through a whole adventure on that playthrough.
  • HeindrichHeindrich Member, Moderator Posts: 2,959
    edited December 2013
    I play a (mostly) Lawful and (mostly) Good party.

    I have never pick-pocketed anybody or broken into an unmarked house without reason. When travelling in 'civilian' or 'Good' areas, I never loot anything even if I can get away with it, though I make a distinction between 'acquiring supplies' and 'looting'.

    For example in the D'Arnise Hold, I took whatever weapons and ammo I found, with Nalia in the party, it was easy to justify it as taking whatever is needed to defeat the trolls. After the battle Charname was Lord of the Keep and technically the owner of everything inside anyway, so he kept useful items like the Flail of Ages.

    In Suldanesselar, Charname again took whatever scrolls, weapons and ammo he could find to help drive out Irenicus' minions. However on more than one occasion he did not take any gold from containers after he wiped out the monsters occupying a building.

    In Baldur's Gate, Beregost, Nashkel, Athkatla or Saradush, Charname has never used 'Friends' to rip-off merchants. However in Ust Natha, because the Drow are evil (and demonstrate it repeatedly), he regarded it as 'dungeon', where he could loot anything and use Friends to manipulate Drow merchants without any remorse.
  • CutlassJackCutlassJack Member Posts: 493
    I always hit the game from an RP point of view. But I dont consider alignment when choosing my companions, only their personality/actions. For example, while Viconia is technically evil, when I meet her, she's a damsel in distress with someone wanting to kill her without a trial purely based on her race. My swashbuckler never could resist a distressed damsel.

    Since characters do not wear alignment signs over their heads, its actually poor roleplay/metagaming to not include someone on your team purely on that basis. Even if you're playing a paladin, you could find RP reasons for taking an evil person along.
  • booinyoureyesbooinyoureyes Member Posts: 6,164

    Bah! Option number 1 should have been "...with NPCs of a conflicting alignment." Sorry!

    I choose "6" for myself, because I always do all the available quests, even if I compose my party mostly to be in line with my PC's alignment.

    I WANT A REFUND
  • booinyoureyesbooinyoureyes Member Posts: 6,164
    When I was young I had Nalia drop off gemstones in the Slums.
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