WizWar: too lazy to play the dispelling game & how are you handling the mage battles?
Skaffen
Member Posts: 709
I admit it. I am too lazy and just can't be bothered to play the arcane "take down the defences" rock paper scissors game.
I try to use a combination of elemental weapons, the few +6 weapons when they become available, Carsomyr (sometimes wielded by thieves if I don't have a pal and am of sufficient level, meat shields, AoE spells, tenacity, lots of attacks and patience to let defenses run down. Oh, and true sight of course (though so far I am pleasantly surprised by detect illusion in my Dark Moon solo nun run).
I keep reading those detailed threads on hints and spell combat spread sheets like
https://docs.google.com/spreadsheet/lv?key=0AoLScCUe7V__dE1RaEhCbm5na0VlakQwYVMxOFJVc1E
with the best of intentions to try it some time but when the next lich appears In the end I always end up just nuking the fellow with horrid wiltings and sunrays and sending in cannon fodder to soak up the time stop barrage.
Is there hope for me? Am I the only one? if not, should we open an anonymous support group?
I try to use a combination of elemental weapons, the few +6 weapons when they become available, Carsomyr (sometimes wielded by thieves if I don't have a pal and am of sufficient level, meat shields, AoE spells, tenacity, lots of attacks and patience to let defenses run down. Oh, and true sight of course (though so far I am pleasantly surprised by detect illusion in my Dark Moon solo nun run).
I keep reading those detailed threads on hints and spell combat spread sheets like
https://docs.google.com/spreadsheet/lv?key=0AoLScCUe7V__dE1RaEhCbm5na0VlakQwYVMxOFJVc1E
with the best of intentions to try it some time but when the next lich appears In the end I always end up just nuking the fellow with horrid wiltings and sunrays and sending in cannon fodder to soak up the time stop barrage.
Is there hope for me? Am I the only one? if not, should we open an anonymous support group?
0
Comments
i don't think you need anything else. khelben's warding whip is pretty nice too (for those bastards who have contingencies up). it drops a protection once every round
Plan A: backstab them to death before they get defenses up
Plan B: toss an insect plague in their general direction and hope for the best
Plan C: PANIC!
For the rest, after gaining few levels I tend to act exactly like OP. One dispel from Inquisitor or one Breach and then heavy hitting. Sometimes Protection from Evil 10 ft. Radius if I suspect that there will be Pit Fiend gating.
Another tactic is soaking up his spells while polymorphed into a mustard jelly (by spell). But pay attention. If he summons something, morph into a wolf and run away.
You can also just cast Death Fog on the lich. Since it's a level 6 spell, it passes through his lich immunity; since it's an area spell, it will ignore his spell protections; and since it is a persistent damage spell, it will interrupt his spells, and you can trigger multiple of his defensive contingencies with it. And even if he manages to summon something - Death Fog dispels summons.
Concerning Spell Protections in general: Here's another good link: http://www.sorcerers.net/Games/BG2/SpellsReference/GeneralSpellInfo.htm