Playstation 4
So, I came into a bit of money and preordered the PS4. Got it on the day of release.
My initial thoughts... well, my very first thought after connecting everything was where the hell is the power button? It's hidden somewhere on a panel at the front with no indicators... I had to read the instructions to find it. It's okay; you can turn it on using the controller. Still... why? Just... why?
After that, I've played a few games. Assassin's Creed IV, Need for Speed Rivals, and Killzone Shadow Fall. Got to say though, so far I'm not in awe of anything. Just graphically I haven't seen anything significantly superior to the PS3. It just feels like compared to previous console generations, going from 8 bit to 16 bit, cartridge to CD then DVD and BluRay and HD... compared to those advances, the newest generation is just a blip offering nothing really that new or exciting. Oh, you can record yourself playing and share it online... I really couldn't give a monkey's arse about any of that. Still, it's early days; maybe something will come along that will blow me over.
My initial thoughts... well, my very first thought after connecting everything was where the hell is the power button? It's hidden somewhere on a panel at the front with no indicators... I had to read the instructions to find it. It's okay; you can turn it on using the controller. Still... why? Just... why?
After that, I've played a few games. Assassin's Creed IV, Need for Speed Rivals, and Killzone Shadow Fall. Got to say though, so far I'm not in awe of anything. Just graphically I haven't seen anything significantly superior to the PS3. It just feels like compared to previous console generations, going from 8 bit to 16 bit, cartridge to CD then DVD and BluRay and HD... compared to those advances, the newest generation is just a blip offering nothing really that new or exciting. Oh, you can record yourself playing and share it online... I really couldn't give a monkey's arse about any of that. Still, it's early days; maybe something will come along that will blow me over.
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By end of 2015 it'll likely have enough exclusives that I might want to buy one. Of course I'll be really poor in 2015, so it'll likely be even longer...
But yeah, we have sort of reached a technology wall. From now on, each improvement will be extremely minor compared to the earlier days. It was bound to happen though, and it's not really the developers/techy guys' fault either.
Honestly, the next step in graphics would be photo-realistic virtual 4D worlds streamed directly into your brain. (Which, btw, would be freakin' awesome.)
If they actually -do- maintain their current share of the market, what we will be seeing is another stagnation in computer game development, simply because every single publisher will want games that work on consoles and computers, not just computers.
Inferior consoles might actually hold computer/gaming development back, as i feel the "current" generation already has to some degree.
At the rate computer power has skyrocketed the recent years with 8-core cpu's and what have you, we might actually be looking at much shorter console lifespans, kind of like with the Wii and Wii-U.
Even the computer games of tomorrow have limited, if any, support for more than 2-4 CPU cores and there is only ONE source to blaim: Inferior consoles that FORCE developers to include old piece of shit tech, instead of tailoring their game engines to take full use of the many computers that would eat the consoles for breakfast and ask for seconds. It's a simple fact that making a game run smoothly on 8 year old tech will in no uncertain terms damage the potential of the software.
Conlusion? Consoles are evil, consoles are a menace to PC gamers and nothing but a hinderance for the future. With the release of the new consoles, we will during the next 2 years see some leaps in gaming tech, but for every year after that the consoles will be holding back the overall development.
I'm not buying all my games again in a years time off of the PSN store like I ended up doing with many of my PS2 games on the PS3.
My money will be invested in PC's in future.
What interests me more than graphics, is what the power of new consoles allows you to do gameplay wise. For example it's hard to imagine the mechanics of Portal working well in PS2/Xbox days, and it's hard to imagine Prince of Persia mechanics working well in PS1/Saturn days. Sadly though, few developers seem to explore this side of things.
It would have been nice to have backwards compatibility. If there are games on PS3 that I still want to play, I would have to keep both consoles out, which takes up space and isn't all that convenient. That being said, I have one of the original fat PS3s with backwards compatibility and I think I've played a PS2 game on it once. But the main reason for that was that while the PS3 had backwards compatibility, it didn't have memory card slots. So it made the feature all but useless unless I wanted to start a new game. I think I played PSX games on my PS2 a lot more because I could use the memory cards.
It's not quite the same as the jump from PS2 to PS3, certainly. It's more of a jump in high-definition detail and actual computing power. More, better-looking things can be on-screen at once.