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Adding Custom Cleric Spells

TvrtkoSvrdlarTvrtkoSvrdlar Member Posts: 353
edited December 2013 in BGII:EE Mods
Can Weidu be used to add a bunch of custom spells to a cleric's spell table?

Let's say I have 2 new spells; MYSPELL1.spl (level 3) and MYSPELL2.spl (level 5).

How would I add these so that they show up in a cleric's spell list once s/he hits the appropriate level?

Also, I'm somewhat confused by the description appending in Weidu. Can anyone provide or point me to a sample file where it shows how to add the descriptions and names of a bunch of custom spells into the game?

Comments

  • ari_yaguiari_yagui Member Posts: 5
    i have the same question... Somebody know how to assign spells to a class?
  • ari_yaguiari_yagui Member Posts: 5
    You can assign a special innate ability, like monks when reach a specific level. Thats works, you can play with your own spell... But is not cool!!!...

    If you want to add as an innate ability, there is a .2DA file with the spell to excecute once you reach a specific level. You must create a spell and add to this file.
    The in the .2DA file you write the spell name (start with "GA_"), and thats is all.
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