Adding Custom Cleric Spells
TvrtkoSvrdlar
Member Posts: 353
Can Weidu be used to add a bunch of custom spells to a cleric's spell table?
Let's say I have 2 new spells; MYSPELL1.spl (level 3) and MYSPELL2.spl (level 5).
How would I add these so that they show up in a cleric's spell list once s/he hits the appropriate level?
Also, I'm somewhat confused by the description appending in Weidu. Can anyone provide or point me to a sample file where it shows how to add the descriptions and names of a bunch of custom spells into the game?
Let's say I have 2 new spells; MYSPELL1.spl (level 3) and MYSPELL2.spl (level 5).
How would I add these so that they show up in a cleric's spell list once s/he hits the appropriate level?
Also, I'm somewhat confused by the description appending in Weidu. Can anyone provide or point me to a sample file where it shows how to add the descriptions and names of a bunch of custom spells into the game?
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Comments
If you want to add as an innate ability, there is a .2DA file with the spell to excecute once you reach a specific level. You must create a spell and add to this file.
The in the .2DA file you write the spell name (start with "GA_"), and thats is all.