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IWD bard + ranger spell progression via EEKeeper?

Those of you who have played IWD with the HoW expansion know that bards, rangers, and paladins have spell progression charts that are somewhat more generous than those found in the BG games.

Bards eventually get access to level 7 spells (at class level 24) and level 8 spells (at class level 29).

Rangers get level 4 spells (class level 15), level 5 spells (class level 22), and level 6 spells (class level 29). (Similar benefits are given to paladins.)

Would any problems emerge in the game if I were to assign these additional spell slots to characters via EEKeeper? That is, if I were to do this, would it mess anything up, in terms of the game's playability?

I realize that there may be mods that implement these changes, but I'd rather not install them, as I do not want to restart my current game. (And, frankly, I'm too lazy to figure out how to install mods right now.)

Comments

  • ShikaoShikao Member Posts: 376
    For you main question, adding additional spell slots via EE Keeper won't mess anything up.

    As for mods, all you need is modified 2da files for those classes spell progression. Installing would be simply copying those to Override folder and wouldn't require restart of game (though it could take a level up to kick in).
  • ThrasymachusThrasymachus Member Posts: 903
    Shikao said:

    For you main question, adding additional spell slots via EE Keeper won't mess anything up.

    As for mods, all you need is modified 2da files for those classes spell progression. Installing would be simply copying those to Override folder and wouldn't require restart of game (though it could take a level up to kick in).

    Thanks.

    Are the relevant modified 2da files available anywhere?
  • ThrasymachusThrasymachus Member Posts: 903
    @Shikao: Thanks!
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