Fallen Paladin/Ranger/Blackguard and limits on proficiences
Astafas
Member Posts: 448
Shouldn't a Fallen Paladin/Ranger/Blackguard be able to put up to five profs in any weapon? Aren't they treated as a Fighter?
I currently have a fallen blackguard in my party that gets cleric spells he/she can't cast, and seems to be limited to Specialisation (**).
I currently have a fallen blackguard in my party that gets cleric spells he/she can't cast, and seems to be limited to Specialisation (**).
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*or whatever
It'd be far better to start again/dual to fighter without ever gaining your pally/blackguard abilities back since by the point said npc falls it literally takes what... 1/100000000000 XP to level from Fighter 1>9+ than Paladin/Blackguard 12>13+ for example. Being Fallen is a punishment, but frankly there should be nothing preventing you from starting again or taking levels in another class assuming you don't care about your former status anymore but oh well... 2e rules.
Weapon specialisation was originally (in the 2ED PHB) a fighter only benefit, but various optional rules extended this to other warrior classes (such as paladins and rangers) and instead gave fighters extended specialisation (right up to grand mastery). Which means that fallen paladins don't get the extended specialisation.
It's probably worth mentioning that a fallen paladin will use the fighter experience table for future advancement. At the moment they fall their level remains unchanged and their current experience total is adjusted accordingly (i.e. so they don't level up when they fall).
It is intended to be a punishment and the player is supposed to want to get back what they lost.
Not that a Grandmaster'd Staff Stalker -> Cleric wouldn't be awesome of course.