Soundtracks for BG:EE, SoD, BG2:EE, IWD:EE, PST:EE are now available
in the Beamdog store.
BGEE - Weapon creation help/understanding
I've been playing around with Near infinity creating a few weapons to have some fun with. The most recent being a dagger that allows the wielder to either teleport to a target dealing damage or to teleport to a set location and go invisible (good fun for an assassin)
The next weapon i had in mind was creating a weapon that does explosion damage similar to the arrow of detonation. I've look at the Item abilities & effects but I cannot figure out how the arrow of detonation actually explodes.
Both effects on it are damage mods, both are a preset target, and the unknown eff codes lead to other items with completely different effects.
So would anyone kindly be able to lead my in the right direction on how the "damage" effect works and how to change it between fire, lightning, acid, explosion damage etc?