Watcher's Keep: Aesgareth Always Wins?
theOtherGuy
Member Posts: 19
He always wins the 3rd one by drawing "Wheel." Is there no way of winning?
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That would count as a win by default... plus, you get his card deck after killing him.
You can play the third round, get Emperor for the week-long mind shield and then refuse to pay. He'll attack you and then you can "win" the deck from him.
That happened to me, he do not gives a very hard battle, he is easy to kill.
Also, you don't always win, there are VERY small chances of winning, but they are, so tiny :P
If you get effects from the deck while gambling, are they the same as the others? I'm wondering if you can possibly get Wish, Spectral Brand *and* +1 main stat or if you have to choose between them.
The deck has a completely different set of choices, including the +1 main stat, etc.
http://www.sorcerers.net/Games/BG2/Walkthrough2/items/deck-of-many-things.php
The best possible outcome is to obtain:
1st: Ruin (party loses all gold).
Preferably after you completed all your shopping needs. It took me 10+ tries to receive one of the "bad" draws and the only other alternative is imprisonment at save -4. You have to wait until the underdark to get a freedom scroll.
2nd: Star (+1 main stat permanently)
3rd: Moon (+10 hp permanently)
There are some other notables. Key gives you a Ring of Protection +3. Jester and Sun gives 50k to user and 300k exp to party, respectively. Comet grants +5% fire resistance permanently. Skull lets you fight a demi-lich that can only be attacked by +5 weapon (I believe that this is the ONLY monster in BG2 that requires +5 weapon to hit).
Looking forward to playing WK again in the EE. Only played it ages ago. In my playthroughs back then, I played it as intended (no reloading). The effects can be pretty harsh sometimes
Frankly, I don't see the point, because the game is easy enough with any combination of characters. Not a piece of cake, but certainly doable. Excess optimization looks like needless tinkering to me.
To me, the story line has always been the most important thing, and the only reason I'm playing BG2EE is the new characters. I've rather enjoyed them, so far.
The one it doesn't allow, in my opinion, is a genuinely evil one. If I were to play evil, I'd start by destroying both the Shadow Thieves and Bodhi's guild for trying to manipulate me, but that's not just possible.
All you need is patience
Edit: Hmm. I guess that's more of a Neutral Evil than Chaotic Evil. Different strokes.
Edit: Never mind, I double-checked DOMTdraw and it was 1... so I must have accidentally saved at some point without realizing it. That being said I found a different guide which seems to explain it a bit better:
http://www.gamebanshee.com/baldursgateii/strategies/deckofmanythings.php
Skull
Throne
Moon
Fool
Comet
Erinyes
Which in practice turns out to be no different from the 'third draw, no BadCard' list aside from Throne replacing Talons.
Global("BadCardDrawn","GLOBAL",0)
RandomNum(6,1)
SKULL
Global("BadCardDrawn","GLOBAL",0)
RandomNum(6,2)
MOON
Global("BadCardDrawn","GLOBAL",0)
RandomNum(6,3)
TALONS
Global("BadCardDrawn","GLOBAL",0)
RandomNum(6,4)
FOOL
RandomNum(6,5)
COMET
RandomNum(6,6)
ERINYES
Global("BadCardDrawn","GLOBAL",1)
RandomNum(6,1)
SKULL
Global("BadCardDrawn","GLOBAL",1)
RandomNum(6,2)
THRONE
Global("BadCardDrawn","GLOBAL",1)
RandomNum(6,3)
MOON
Global("BadCardDrawn","GLOBAL",1)
RandomNum(6,4)
FOOL
So how does this sound?
The First Encounter
1st draw:
You:
Strife* - Gambler is Slowed - 3 points
Him:
Triumph - 1 point
2nd draw:
You:
Guile - Summons 6 assassins to play with - 2 points
Him:
Defiance - 2 points
3rd Draw:
You:
Emperor - Permanent Mind Shield - 5 points
The Second Encounter
First draw (random):
-Donjon* (Imprison user, save at -4)
Second Draw (if first draw was a BAD card):
-Star (Get +1 to one stat, depending on class
Third Draw (Bad card happened sometime along the way)
-Moon (+10 hp permanently)
sound do-able for these choices?