In the last two fights, I'm finding myself frustrated with accusations of ridiculousness. I only played BG all the way through once before (I'm horrible at this, as I tend to re-start with new characters a lot), but do not remember the ending being so rough (either I was lucky the first time, or shifting to the BG2 engine made some encounters tougher.
Side note - I did win; it just took a lot of cheesiness on my part.
First: Outside the final scene
Specifically the group of baddies, including the Ogre Berserkers, the druid, the mage, the thief and (worst of all) the detonation arrows archer.
I realize I can shift spells and make people fire resistant, etc. It's fine if the game is a 'figure out what killed you, load a save, and go forth' sort of affair, but I doubt this to really be the case. I think I'm doing something wrong in this game and can't figure out what (this group finished Durlag's Tower, top to bottom, and also slew Aec'Lectec)...
Charname (Berserker halberdier)
Viconia (slings, but has the stunning mace)
Imoen (short bow)
Neera (slings and whatever spell substitutes itself for what I've told her to cast)
I ended up moving slowly, aggravating one enemy at a time for as long as I could. The mages and archer started, so I rushed to stop the explosions. It ended up working after most of the party was almost dead.
Then, the confrontation
The un-disarm-able traps in the middle are cheese of the foulest sort! Anyway, I figured it wouldn't be meta-knowledge to buff like crazy (I also disarmed the traps to the sides, which brought one of the doom knight thingies against us) before the fight. Another detonation arrow was unleashed upon us here.
Anyway, I used CloudKill (it seemed to weaken Sarevok aka Koveras) and did all I can to keep CHARNAME alive (rage plus DUHM with Regeneration Potion and Chant). The dimension door mage skipped past CloudKill, and was tough. I think we kept far enough south to avoid Aggravating the other two lackeys, and, as such, we were able to win.
I think the not-aggro'ing unseen opponents is cheese in a case where they're a group, but it's also sound tactics in that you shouldn't bite off more than you can chew. Is this winnable without cheese? I hear about solo players taking this group out and it seems impossible (what character can take two arrows of detonation, for instance)?
Just curious. I like challenging games, but this is more an exercise in frustration than anything else.