BG1:EE and BG2:EE portraits & soundsets available in both EE games
Corvino
Member Posts: 2,269
Beamdog have done a great job with new portraits and the portrait import tool. However, the new non-named- NPC portraits from BG:EE are not present in BG2:EE. Similarly, the range of portraits from original BG1 are not present as default in BG2:EE.
I would like to request that all BG1, BG2, BG1:EE and BG2:EE portraits and voicesets be available for selection at character creation in both games.
I appreciate that some of these were available as DLC for non-windows versions, and that it is already possible to transfer portraits and soundsets with a bit of copy-pasting. For the sake of simplicity it would be appeciated to have it included though, at least in windows versions.
I would like to request that all BG1, BG2, BG1:EE and BG2:EE portraits and voicesets be available for selection at character creation in both games.
I appreciate that some of these were available as DLC for non-windows versions, and that it is already possible to transfer portraits and soundsets with a bit of copy-pasting. For the sake of simplicity it would be appeciated to have it included though, at least in windows versions.
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