SCSII and Lavok crash
thexsa
Member Posts: 9
in BGII:EE Mods
Hi,
I am currently trying to kill Lavok in the Planar Sphere where I run into a bit of a problem. Everytime Lavok finishes casting a certain spell the game crashes before it writes out what spell it was that he cast. He does the usualy previously cast stuff, he does time stop, greater malison and, in some cases, Mordekainens Sword, before he casts a spell that causes the crash.
I have pretty much done everything that can be done up until you depart for Spellhold, except killing Lavok, Kangaxx, Shadow/Red Dragon and some other minor encounters. So far not a single crash.
Also, the only other oddity I have run into so far is that the Adventurers Mart is keeping a 0gp item in stock without an icon, and that the Berserk of Minsc shows the description for the spell Barkskin, though the Berserk works as intended. Also, Ruby Ray of Reversal seems to count as a summon(maybe intended?) and when I cast it with 5 other summons, it just complains I have too many summons and nothing happens.
I have no idea if I can do anything the the dump-files the game creates, or if they contain any useful information.
Attaching my Weidulog.
I am currently trying to kill Lavok in the Planar Sphere where I run into a bit of a problem. Everytime Lavok finishes casting a certain spell the game crashes before it writes out what spell it was that he cast. He does the usualy previously cast stuff, he does time stop, greater malison and, in some cases, Mordekainens Sword, before he casts a spell that causes the crash.
I have pretty much done everything that can be done up until you depart for Spellhold, except killing Lavok, Kangaxx, Shadow/Red Dragon and some other minor encounters. So far not a single crash.
Also, the only other oddity I have run into so far is that the Adventurers Mart is keeping a 0gp item in stock without an icon, and that the Berserk of Minsc shows the description for the spell Barkskin, though the Berserk works as intended. Also, Ruby Ray of Reversal seems to count as a summon(maybe intended?) and when I cast it with 5 other summons, it just complains I have too many summons and nothing happens.
I have no idea if I can do anything the the dump-files the game creates, or if they contain any useful information.
Attaching my Weidulog.
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