Defeating Firkraag without cheating, What am I doing wrong?
Mattly99
Member Posts: 11
Ok so I've tried to beat this overgrown dragon a couple of dozen times now, and I don't get what I am doing wrong. For some reason he seems completely immune to my party's weapons. I cast breach 4 times to get rid of his Stoneskin but the critical hits my party lands doesn't do any physical damage. Two things I find wrong with it, first I can do physical damage to him right before he becomes hostile. I almost destroyed him this way but it was too cheap with him not fighting back. Second, one time I was able to do physical damage to him but have been unable to recreate the steps to do it. My current party my level 10 Paladin with Lilarcro, Minsc dual-wielding +3 flail of ages and frostreaver +3, Jaheria dual-wielding comparable weapons. THACO 0 for my Paladin, 3-5 minsc, 5-9 Jaheria. I also cast doom and greater malison. Am I doing something wrong or is there a bug with Stoneskin not disappearing? Magic missile seems to work ok after two lower resists on him. Thanks in advance.
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I used my sequencers etc to kill the Mage next to him then I just smacked him down with imp hasted frost reaver or maybe that dragon slayer long sword and belm...
Remember to secret word etc and then breach for protection from magic weapons. If it's just stone skin the elemental damage on your weapons would still go through. I think he may also have mantle.
Either way I tried a few remove magics too for good measure and I had fire electable tanking with my fire immune Charname. Jahiera was using sling of eversed with imp haste.
Cheesy way to kill him is get tanks in then dooms and malison and lower resist then chromatic orb or finger of death til he dies.
(That said, on that attempt, I only managed to Badly injure Fikraag, not kill him. I killed him later using the cheesy dialogue exploit).
I honestly don't recall how i beat him this time, it was somewhat cheesy as i used a limited wish scroll to stop time and get him down to "Injured-Badly Injured" though.
I figured this out when I was fighting the Black Dragon in Suldanessellar- I was getting wiped for 3-4 reloads despite playing intelligently and reacting to his buffs with counterspells. As soon as I cast Pierce Magic at the start of the fight, he went down easily.
Just wondering if I can take adalon after I get her quest exp... I would have saved the time stop scroll for her for my fighter Mage to use except neera could already cast it...
I find dragons pretty tough myself. Their spell defenses aren't much to speak of. It's their massive HP/AC/thac0/damage that makes scary. They're more like giant fire breathing hasted warriors than mages...
Firkraag and Shadow Dragon may pose some threat but it's only because you're much lower level when you face them. After that it's breeze. Not sure about Draconis, I keep hearing he's a nightmare but I'll have to see how he handles my Druid.
Or is only melee/ranged warrior fighting while mage stands back and casts only buffs/breach/secret word allowed?
If you need HLAs to beat an SoA opponent I consider that pretty hard
You shouldn't need to be that high of a level considering those were introduced in ToB.
For instance, with my Druid I didn't do Trademeet and Druid Grove until I was level 14 for roleplaying reasons. So I did almost everything before with a party of 4. Then I decided to have also Rasaad in my party, so I did most of Chapter 2 with a very small group. I expect to have my first HLA before Suldanessellar. People who solo or duo have to try hard not gain HLA by that time.
And being a level 14 druid, I technically achieved maximum level in SoA and I'm not even in Chapter 3.
Besides, Nature's Beauty doesn't offer save against blindness, so, you know - it's no luck, it's pure power
But mostly I struggle with Firkraag because he's so early. I imagine that's one you tackle before HLAs as well. Dealing enough damage is my biggest problem, his AC and health means it takes a long time to bring him down and the longer the fight drags on the harder it becomes.
I've tried Nature's Beauty on later dragons but it didn't seem effective to me. The dragon somehow found a way to hit me anyways . I chalked it up to SCS AI and its way of finding you "by touch" but I should take another look.
Anyway, Firkraag let my warriors and fire elementals pound him without even fighting back after Nature's Beauty. Maybe it's really something about SCS, although those dragons that are capable, should cast Heal immediately - I mean, being hit from every side and not seeing your enemies? Without any reaction? Huh.
Just have viconia etc spam skeleton warriors to tank.
I found the answer to the Nature's Beauty thing - he's actually immune to blindness. That's likely an SCS change. I think the reasoning is that dragons can overcome invisibility via other senses (smell, sound) so they can also overcome blindness the same way.
Skeleton warriors die very fast to dragon breath in my experience, because it bypasses magic resistance.
Fighter illusionist and simulacrum
That allows you to start with a big advantage, but yeah when he starts attacking you really need to kill him fast unless you have really powerful characters, otherwise he will make a short work of your tanks. I actually found magic to be generally more reliable at dealing damage than weapons once he's down on protections, so spam magic missiles after following the above tactic and you should get him at some point.
I don't know if the above is considered "cheating" since you basically take advantage of the fact that he won't attack you first to set up everything properly, but it sure is efficient.
But yeah this tactic I described is a pretty cheesy way to win and very hard to justify on a roleplay perspective. I was assuming at first that by "cheating" the thread creator was referring to clua console commands or the like. I totally understand though why the trapping before starting the fight thing might be seen as a "cheat" by some players, which is why I left a mention about that at the end of my message.
It's one of the many ways to defeat Fikraag, so I hope it might help some people here! Saw some great suggestions in this thread though, will have to try that for other runs.
All you need is 2x lower resis preferably cast by 2 mages at the same time or just one by one. It doesn't make a lot of difference.
After that, proceed to cast a greater malison (and/or doom) if you have it. That should allow you to successfully cast finger of death (lv6) or just chromatic orbs (level1) or magic missiles (level1) launched from a minor sequencer.
There's no high tech stuffs involved. Just make sure you cast protect from fire (level 2 or 3) and resis fear.
The first thing Firkraag will cast is a dispel magic so bring in your thief to bait it out in the corner without having it affecting your buffed frontliners. Bring Dorn, he has the aura of despair and drain life, both of which are pretty good against dragons.
If you are seriously having problems, lay some traps before the battle (7) and/or cast some skull traps some distance away from the dragon. Start the battle by casting 2 lower resis and then lure the dragon to the traps/skull traps.
Hope it helps!