Greater Restoration Question
unkinhead
Member Posts: 107
In multiple instances, i have seen people post about how awesome greater restoration is, because it cures the entire party....wut?
For me, upon reading the spell it gives no indication of that, and only targets 1 person for the effects of the spell...Did something change in the EE, or are the 3 people i have seen say it cures the whole party on drugs?
Some clarification would be nice
For me, upon reading the spell it gives no indication of that, and only targets 1 person for the effects of the spell...Did something change in the EE, or are the 3 people i have seen say it cures the whole party on drugs?
Some clarification would be nice
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Comments
This has been the case since the original game. I know, cos that's what I've been playing for my LP for the last few months.
I still don't use it that much though, cos it leaves the caster fatigued, and is kinda slow for in-battle casting. Post-battle, u can achieve the same effect with multiple lower level spells. So I only have one or two memorised for an emergency.
When this spell is cast, the life energy level of the recipient is raised. This reverses any previous life energy level drain of the creature by a force or monster. A Greater Restoration spell will also restore the Intelligence score of a creature affected by the Feeblemind spell and negate any form of insanity, such as confusion or berserk. It fully heals the target and cures any diseases or poisons. The casting of this spell is very draining on the priest, and will likely require rest immediately afterward.
Upon testing the spell out on a damaged party, it only healed ONE target...so wtf? Im so confused
Maybe its only in the EE
http://baldursgate.wikia.com/wiki/Greater_Restoration
I'm starting to feel like i am insane, or everybody else is :P
UPDATE: yup just looked at ShadowKeeper AMN resources, as the same effect as mentioned above...Not sure why people think it did something else...
http://www.youtube.com/watch?v=poIhxO3O8S8
I do have BG 2 Fixpack installed, but Corefixes only.
I didn't realise that this was a bug. It's a slight shame if it has been 'fixed'. I didn't use it much anyway cos it's very high level spell slot, so I only have one memorised for a serious emergency. Normally I can fix up the whole party at the end of a battle with multiple lower level spells anyway, and I don't like how restoration spells leaves the caster fatigued. If it cannot even be used as an emergency battlefield heal, I probably won't bother with it at all for BG 2 EE.
I only tested the spell itself in the EE, only read the effect in shadows of amn. So it was probably never fixed.
However i am not sure how i feel about it being fixed
Its a good thing because its: Fair, Appropriate, (It was overpowered before), etc
Bad thing because: It would make clerics more awesome (which they should be), It would make my current playthrough easier
lol, anyways, thanks for all the replies, this was bothering the hell out of me.
Everytime i played through BG series i always read Greater Restoration and was like "Nah, thats pretty useless, rather use heal", And then someone was like "it heals your whole party" and i instantly opened BG and tested it out to be disappointed