Forgive me, Hexxat
RedWizard
Member Posts: 242
I... I tried, but Jan is just... I can't find it in my heart to kick him out of the group.
If only we could dual class you.
If only we could dual class you.
3
Comments
http://www.youtube.com/watch?v=E0E0ynyIUsg
... if so, I still don't get it.
As for being killable, well, you can easily buff him enough to make him impenetrable. Just Stoneskin and Mirror Image are already more than enough during the beginning of BG2 before he's high level enough to use the better buffs.
Jan's stats are good enough to me for what he is. Hexxat may have 20 STR and DEX but unlike Jan she barely can do anything provided the enemies are not dispelled first.
Still, it's worth picking up Hexxat for a bit just for her Santa sack. She's also bugged in my game and goes invincible a lot... if I let myself abuse that she'd be the best tank in the game
Hexxat has one attack per round - not optimal for leveraging a high strength - and realistically speaking without micromanagement will get at most one backstab per combat (which doesn't multiply strength damage anyway). She is fragile, and when she dies, she cannot be resurrected without resting.
By the time Hexxat gets an x5 backstab, Jan has level 5 spells, an x4 backstab himself, and with 290 thief skill points he's perfectly capable of covering open locks, trapfinding and detect illusions - and this is without his gear bonuses.
Meanwhile Invisibility replaces hiding entirely, and once they actually fix the spell, Luck is a free floating +10 skill bonus he can grab whenever. He's also not fragile; he's a mage with Stoneskin, Mirror Images and a whole host of crowd control spells.
Incidentally, Jan's Backstab will be at x5 by about a third of the way through SoA, a little over a million exp. We're hardly talking a Sisyphean struggle here.
Depends on the single sentence.
I guess I'm just not as ga-ga over Mages as some others. Sure, they're powerful, but so much of that power comes from broken mechanics and glitches/cheese that I try to get through as much of the game as possible without relying on wizardry to do it.