The developer should add a SAFEHOUSE/STRONGHOLD in BGEE through a DLC.
siriusluke
Member Posts: 31
Check out this thread to know more about the benefits of having a safehouse in the game:
http://forum.baldursgate.com/discussion/2646/upgradable-safehouse#latest
http://forum.baldursgate.com/discussion/2646/upgradable-safehouse#latest
- The developer should add a safehouse in BGEE through a DLC.109 votes
- strongly agree29.36%
- agree28.44%
- neutral22.94%
- disagree11.01%
- strongly disagree  8.26%
Post edited by siriusluke on
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Comments
Otherwise? I'll just track down a Bag of Holding and sleep outside.
One way to do this is to make a variety of other rent/room-and-board options available from various NPCs. Such as the house in Beregost whose owner will let you stay there for free. Except in these cases the NPC may ask you for rent. Or perhaps upon completion of a quest that's already in the game, part of the NPC's reward is to allow you to board in their home.
That's the sort of thing that is moddable, btw. I kind of doubt we'll see it added as DLC. But a modder might take it up.
Seriously, there's a chest near the front door that you can stuff all your extra equipment into. Why do you need anything more?
Anyway, here's an old thread about safehouse/stronghold in the game:
http://forum.baldursgate.com/discussion/2646/upgradable-safehouse#latest
I would like to see this added though, just for laughs. Perhaps an abandoned house in the forests near Candlekeep could be found? (A place often visited by the main character when they were young).
1. Container capacity
2. Transferring documents into journal entries
3. Recycling items for quests that are expired
A new player doesn't always know which things he needs, which quest-givers have vanished, which quest items cannot be redeemed, which documents are crucial. Gear, for the most part, is replaceable.