Making mods platform-independent
Kenyon
Member Posts: 142
Is there a possibility with the new BG:EE code to make mods platform independent? I have a Mac, and unfortunately a lot of mods (especially Pocketplane mods) aren't available to me or are outdated versions. Platform independent mods would solve this problem.
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The relative lack of Mac support at PPG isn't because I don't like Macs, but because we've just never had anybody available to help us on a really consistent basis who can help us with Mac-oriented packaging. That's probably at least 50% my fault for not trying harder to cultivate that help, or to talk to people at G3 who can tell me "no, really, I assure you if you do X, Y, and Z then everything will work." I don't like posting mods that I don't feel have a reasonably good chance of actually working!
I suspect that the OSX re-release will bring more Mac players back into the fold, which in turn will probably make it easier for me to find someone who can help us keep Mac packaging up to date.
* - iOS and Android pose a different set of challenges but we will blow up that bridge when we come to it.
(Modders typically use compressed audio to reduce download size, although that began when there was still an appreciable percentage of players on dialup.)