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#7401 [CORE] - Priest Spell "Spiritual Hammer" proficiency bug

AranthysAranthys Member Posts: 722
edited January 2014 in BGII:EE Bugs (v1.2.2030)
When casting Spiritual Hammer, the spell doesn't last as long as advertised :
Using the spell as a Fighter dualed to cleric with 5 stars in Hammers, the hammer only grants 1,5 attacks per round.
Using a regular hammer grants me 2,5 attacks per round.

The spell should take hammer proficiency into account.
Post edited by Illydth on

Comments

  • IllydthIllydth Member, Developer Posts: 1,641
    Tagging for 7401. I think the bug report you have in is fine. I assume this is actually a bug with the spell itself and not with the hammer...i.e. when casting the spell it's not taking the greater of the two (current hammer proficiency or *), it's simply setting the proficiency to *...with the assumption that the caster of the hammer would never have more than * in the hammer proficiency (which is accurate for single classed clerics)...perhaps with the second assumption that after you manage to get ** in hammer, you'd have a better weapon than spiritual hammer anyway and wouldn't need to cast the spell.

    In either case, I think your bug report works.
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