NPC experience
vangoat
Member Posts: 212
I'm not sure if this is a bug or what, but at the moment (I've got 3 playthroughs going at once) every joinable NPC i bump into has 161k xp. This is a bit annoying, when i have about 400k or more and unbalances the party a bit. Is this how it always happens? I thought NPCs scaled so that when you pick them up they should be the same level?
The only mod I have installed is SCS and I can't find anything in there that would affect this
Aerie seems to be the only exception, she has a buttload of XP even right out of chateau irenicus.
The only mod I have installed is SCS and I can't find anything in there that would affect this
Aerie seems to be the only exception, she has a buttload of XP even right out of chateau irenicus.
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Just wanting to know if NPCs routinely come with 161xp or what
Most NPCs do have several versions that can spawn at different levels. But it depends on your level, not your XP. You're actually better off getting some at lower levels so you can assign their proficiencies. The best way to manage it is to pick all your party members up as early as possible and level them from there.
it's not a huge issue as i've now mostly got my parties set, just that some npcs are couple of hundred K below my PC.
On this play through, currently in level 3 of WK done with everything I'm not conflicted out of, I am at close to 5 million exp on my Charname but most of my npcs are at 4-4.5 million and imoen is only at like 3.5 million. I hardly notice any more though since everyone has hlas and max level spells except for Charname. Who won't get level 9 spells until around 6.2 million exp.
Also, note that its the average EXP of your party not just how much your Charname has.
Haer'Dalis seemed is behind by about the same amount. His level seemed to match mine just fine, but since he's a blade that still means he's behind.
Here's a link to the level that each vanilla NPC spawns at depending on CHARNAME level:
http://iesdp.gibberlings3.net/files/2da/2da_tob/npclevel.htm
*Edit* Checking that link - Cernd spawns as level 10 (161k XP) unless you're level 12 or above. As a pure fighter you'd need 1 Million XP to get the level 12 version to spawn.
On the flipside if i was to make a thief and level up rapidly I could pick up some stupidly high level NPCs?
What about dual classing, that could also be my problem with another char I dualled from totemic druid (level 12) to fighter. Since the fighter class was active but only at around level 6, any NPC i pick up at that time will be at their lowest possible level, yes?
I don't think picking characters up as slightly lower level is a big problem really. If you leave them to their own devices they often make rather poor weapon proficiency and thief skill choices. Best to go for them early and set them on the right path. While it can be nice to level up a few times in BG1 and then pick up a mid-level party the levelling is much more quest-XP dependent in BG2/TOB, which means a larger party isn't really a hindrance.
All the other NPCs in my party have close to 600k, except Jan who I just picked up as well (400k)
Especially with Edwin, once he hits level 9 spells and gets 4 of them right off the bat, he will be by far your strongest character. As a solo class he levels fast too.