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Sirine's confusion/feeblemind on-hit special ability

In the original:
The affected creature would randomly attack back, stand still doing nothing or attack an ally.

In BG1EE:
The affected creature stands still doing nothing.

In BG2EE:
Like the original but pausing the game makes the affected creature lose the current status and acquire a new one. E.g. if it was standing still, after pausing it would attack again.


How are confusion and feeblemind supposed to interact?
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