Make it more obvious when a character is still casting
Rapscallion
Member Posts: 81
This is a problem with the IE games, especially IWD2. The character will animate sporadically, sometimes waving their arms and then going still and repeating this cycle, so it's not clear when their task has finished. This problem is exacerbated with bigger battles with lots going on. Also, the magic graphic (like a green blob) tends to either not appear, disappear early, or linger after the cast is complete so it's not a great indicator. I hate moving a character out of danger, only to have interrupted a cast I thought had finished.
Something simple like changing the colour of the character circle would help. The fanciest solution would be to fill the character circle with a colour and have it countdown like a clock
Something simple like changing the colour of the character circle would help. The fanciest solution would be to fill the character circle with a colour and have it countdown like a clock
11
Comments
I would like it if they made it harder for a caster to recieve orders while casting. I often make the mistake of selecting a group of characters (or click the ALL button) and clicking ot attack, only to realise that I have two spellcasters still casting, which they have now aborted.
Making it so I can only move them when I have single-targetted them (not in a group) or having to doubleclick, while they're casting, would prevent that from happening.
There should be a way to continue the last action and don't allow spells to stop before the game is unpaused.