Different resurrection style in BG
AbsoluteFall
Member Posts: 25
Sorry if this sounds blasphemous, but this is just an idea. Let's avoid unnecessary sarcasms.
* NPC body is shattered/minced by a critical hit! (MAKES SENSE BECAUSE YOU CANNOT REBUILD A BROKEN VASE, USING A GLUE) This means, you can no longer resurrect the NPC, plus a script will automatically remove the minced NPC in your party.
* NPC is killed, but the body is preserved! After the NPC is killed, an item will drop on the ground, which is the dead body of that NPC. You can bring him to a temple for resurrection. Works only for your party!
Plot-critical NPC(s) like Imoen, of course is immune to body-mincing attacks.
* NPC body is shattered/minced by a critical hit! (MAKES SENSE BECAUSE YOU CANNOT REBUILD A BROKEN VASE, USING A GLUE) This means, you can no longer resurrect the NPC, plus a script will automatically remove the minced NPC in your party.
* NPC is killed, but the body is preserved! After the NPC is killed, an item will drop on the ground, which is the dead body of that NPC. You can bring him to a temple for resurrection. Works only for your party!
Plot-critical NPC(s) like Imoen, of course is immune to body-mincing attacks.
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