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duskblade questions

kensaikensai Member Posts: 228
edited January 2014 in General Modding
Gentlemen!
I'm currently messing with DLTCEP, trying to create a duskblade kit.
Is there any option to create a multiclass (fighter/mage) in DLTCEP or WeiDU, so then I can alter it later to make a normal kit for duskblade ?
Or altering a bard kit is the only way?
Thanks in advance.

Comments

  • DeisDeis Member Posts: 25
    You would have to go with a bard kit I think. Or you could do it like Sword and Fist does and make a fighter kit and give it various wizard spells as innates.

    http://www.gibberlings3.net/swordandfist/
  • DarkersunDarkersun Member Posts: 398
    a working Duskblade for bgee would be awesome.
  • kensaikensai Member Posts: 228
    Deis said:

    You would have to go with a bard kit I think. Or you could do it like Sword and Fist does and make a fighter kit and give it various wizard spells as innates.

    http://www.gibberlings3.net/swordandfist/

    Thanks for response.
    Yep, I agree. Actually I find a way to make duskblade through fighter\mage multiclass. But, it really bothers me that in this way this kit will be pretty imbalanced, a melee mage with powerful magic attacks - even kensage would be weak in comparison!
    I can try to make fighter\mage multi more balanced by adding "-3 spell slots per level" penalty but it is very risky to implement.
    So in the end I think it should be more a fighter with innate abilities like my first kit than a bard.
    BTW innates inspired by arcane channeling is already done as close as possible.

    Does somebody have any ideas about unique HLA's? And I'm starving for spell cions for my kit :(
    Even a .bmp file of empty innate ability would help.
    Darkersun said:

    a working Duskblade for bgee would be awesome.

    I'll try my best ;)
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