Class for Evil Playthrough
mrdeluxe
Member Posts: 98
I'm preparing for my first playthrough of BGII:EE and my first evil playthrough ever. I'm starting in BG1 with the same character but I'm not sure class to make of it.
I'm considering the following party for BG2:
1 - CHARNAME
2 - Hexxat
3 - Viconia (romance)
4 - Dorn
5 - Edwin
6 - Mr. Throne of Bhaal
What class do you think fits with this party? Will Hexxat be sufficient as solo thief and a good backstabber? (I know next to nothing about her) Will I be able to get Dorn wary enough in the game so I can count on him? Will Edwin be sufficient spellcaster for the whole game?
I'm torn between Sorcerer and Barbarian, or maybe perhaps a dual of some sort (Berserker during BG1, Mage or Thief in BG2?) Thief is out of the question because I want to side with Bodhi.
What do you think?
Thanks!
I'm considering the following party for BG2:
1 - CHARNAME
2 - Hexxat
3 - Viconia (romance)
4 - Dorn
5 - Edwin
6 - Mr. Throne of Bhaal
What class do you think fits with this party? Will Hexxat be sufficient as solo thief and a good backstabber? (I know next to nothing about her) Will I be able to get Dorn wary enough in the game so I can count on him? Will Edwin be sufficient spellcaster for the whole game?
I'm torn between Sorcerer and Barbarian, or maybe perhaps a dual of some sort (Berserker during BG1, Mage or Thief in BG2?) Thief is out of the question because I want to side with Bodhi.
What do you think?
Thanks!
0
Comments
Viconia has cleric covered.
Edwin is the best single mage, but arcane magic is so useful why not have 2?
Recommendations:
Fighter/Mage - Strong, tough, 9th level spells eventually
Blade - Less spells but more options: UAI, Bard songs, and traps. Can still tank and give melee support.
Anyway if you play with SCS you required two or more mages, in other way it will be hard game
Will you be able to get Dorn early enough? Yes, you can get him right after the first dungeon in BG2. In BG1 you are likely level 1-2 when you get him (I was anyway). Beware the reputation loss though!
Will Edwin be sufficient? He's the best mage in the game by far, but I suggest you get the Robe of Vecna as soon as you can. The only thing he can't do is Divination so most notably you lose True Sight and Identify. Just get the Glasses of Identification and use True Sight on Viconia (or use Detect Illusion). It's not a problem.
Will Hexxat be sufficient? Well, she's a pure thief so she's swimming in points for thieving skills. Yes, she'll cover your thieving needs. I don't personally like pure thieves very much, but of the pure thieves she has by far the best stats (not right away though, can't say more without spoiling). She can backstab too, but pure thieves suck in combat otherwise. She does have certain... abilities that make her more useful than the average thief.
Now for your main character: Sorc and barbarian are fine (though I prefer *all* other fighter types to barbs). Anything fits into the party above. Random classes I like: wild mage, kensai, fighter/thief, fighter/mage. Dwarven Defender is amazing too, but I don't know if Viconia will romance a dwarf. I would recommend against using SCS on your first playthrough. I see it as more of a way for veterans to get more challenge out of a game they already master.
With the exact same party you chose, I rolled a Dragon Disciple, and never looked back. I even dumped Hexxat later for Imoen since I have no interest in a pure thief and Imoen plays well in an evil party too, she never leaves the PC side and an additional magic user is welcome while still covering the party thieving need (although you miss on traps).
For my evil barbarian playthrough I recruited Korgan, Viconia, Edwin, Jan and Haer'Dalis (later replaced by The Man in ToB dualed to mage).
Personally, as far as your class goes I don't see an issue with playing any particular type (except Druid/Paladin/Ranger due to alignment restrictions) so I actually tend to base my decision upon the stronghold you get. Fighters, Barbarians, and Monks get the De'arnise Hold which is nice to look at and rather imposing but the rewards are kind of "meh", Clerics just get a temple room which is very underwhelming. The Planar Sphere (Mage/Sorceror) makes for one of the coolest strongholds I think, though you may have to stave off your evil notion to kill your apprentices if you want the best reward. I've also heard the Bard Stronghold is a lot of fun, I haven't gotten to experience it yet.
Personally I'm doing a very similar thing with an evil playthrough, but I'm actually a chaotic neutral Skald (Bard Kit). I use Viconia, Shar-Teel, Dorn, Neera, and Safana in BG1 (I may switch out Safana for Tiax once I hit BG, and possibly Shar-Teel for Baeloth (slightly concerned about lack of melee fighters if I do). For BG2 I plan on using Dorn, Neera, Hexxat Viconia, and I'm a bit undecided about the 6th, either Jan (for being an interesting character) or Korgan. Regardless I think a Bard (any kit) is a nice supplement to both these parties, especially if you make them a ranged archer.
You have two absolute melee beasts, and even Viccy can go up front with some buffs. Hexxat is too much thief already, and Viconia is the best divine caster.
I'd go for sorcerer, since you can cover all the spells Edwin doesn't get, and because they are powerful. However, Blade is my personal favorite class, and would fit in very well here. They are always fun since they can always be doing something.
As most of you suggested, I think I'll pick up Korgan as well, at least until ToB, that way I have two strong melee NPCs from the start. With that, I do need a little bit more magic in this party…
@Aozgolo108 An evil Skald is a really interesting concept, but doesn't it relegate the PC to mostly just sit around and sing?
For the sake of party versatility, I can see how a Bard of some sort seems the best choice, but the Planar Sphere stronghold seems much cooler and fitting for an evil playthrough than the playhouse. I think I'll go with Sorcerer (perhaps Dragon Disciple for the variety).
With Korgan/Sarevok, that makes for a party of: 2 Fighters, 1 Paladin, 1 Thief, 1 Cleric, 1 Wizard, 1 Sorcerer. Pretty powerful party!
And if Edwin gets on my nerves (he usually does), I can boot him and get Haer'Dalis instead! Making my character the main spell caster, with Haer'Dalis for support.
Bard
Mage
Sorcerer
Cleric/Mage
Thief- or Fighter-Mage would also work, but I think the above are better choices for evil Charnames if you're planning on using all the evil NPCs.
When you reach HLA then you can have the advanced bard song and this is exactly the time where you have Korgan, Dorn AND Sarevok in your party. This results in 3 melees which are buffed by your song. Pretty monstrous i think :-).
However a bard is a more supportive role and more like a 2nd mage.
I personally run a chaotic evil cleric/mage. In BG1 i have no problems till now (enter city of Baldurs Gate) even with a reputation of 1 and lots of flaming fist fights ;-).
Regarding the hostiles: Not at all. Of course there is a chance that a group of flaming fist will spawn from time to time, but it is not always the case. The rest of the npc's are pretty much neutral for me. I guess when you have low charisma it can be worse. There is only one flaw so far: Sellers have very high prices even if you boost your charisma to 20+ with the friendship spell.
Personally, the overpowered option would be a Gnome Fighter/Illusionist, but that should only be needed if you are playing with SCS etc on high difficulties.
I'd consider going with a Darkmoon Monk or a Dwarven Fighter/Cleric (maybe even Keeper in a Dwarven Defender kit?) Firestorms are fun and buffing yourself to 25 strength would let one of the other melee take Crom Freyr.
@Pibaro Right now my choices are between sorceress (and romance Hexxat) and a female berserker/mage as well! A beserkeress seems an interesting concept!
@Kryptix: Dwarven Defender/Cleric would be plain overpowered. You could get more than 100% physical damage resistance
I think I would also feel insecure about my spellcasting abilities if I was forced to be in a party with Edwin. As a sorcerer, at least you can do something he can't!
Think Red Sonja vs Daenerys Targaryen (but evil).
But yeah, the DD fits best!
Generally speaking, try to get spells that scale well with level (eg: skull trap > fireball), and avoid duplication of effects (so don't take >1 spell with an invisibility effect, decide early which summons you want - nishru could be good, hakeashar could be good, but nishru *AND* hakeashar is one wasted spell).