Speedfactor on weapons
Tigersag
Member Posts: 52
I just got this +2 halberd that sets the amount of attacks per round to 1 (not saying where..)
when I look up the info it says the speed factor is 7 but what does that actually mean?
when I look up the info it says the speed factor is 7 but what does that actually mean?
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Comments
it has no effect on the number of attacks you have per round.
coz a bard isn't really a frontline character is it?
thanks anyway.. but I doubt I will ever take proficieny in halberd soon.
Yeah... halberds and spears are terrible in this game. Only two-handed weapon worth having is Two-handed sword.
All 2 handed weapons (including 2 handed swords, quarterstaff, spears, halberds etc) have longer reach than 1 handed weapons. (But there is no circle as far as I know, and I think the range only covers 1 character inbetween, and there's no difference between different 2 handed weapons.)
That's why the best melee strategy is shield-wall with 2 handers for support. In my party that means Anomen and Charname (Fighter/Mage) in the frontline, with their shields and magical protections soaking up most of the incoming attacks, with Jaheira and Minsc hitting from the second line with hard-hitting 2 hander attacks.
In practise, apart from some narrow dungeons, it's difficult to maintain formation, and Minsc is tough enough to take some hits anyway.
And yes 2-2-2 formation with tanks in the front, 2 handers in the second row and casters in the third row is by far the best (the most veratile and least maligned by poor pathfinding). I find formations very important in tob after i get permanent haste on everyone, i regroup and readjust after almost every kill, makes using npc scripts safer too.