multi class leveling dynamics
avocado
Member Posts: 24
Greetings all, I recently started playing BGEE and I came across something... odd.
I'm a multi thief mage. Thieves need 1250 to level and mages need 2500.
In theory, when I level mage once, and thief twice, that should give me 3 levels worth of HP, but the game is treating that duel level as a single level, gyping me on hit points (I'm playing on normal, under core so upon level hit points are maxed). I'm getting the theif skills, and the mage spells though.
Have I simply misinterpreted the leveling mechanics?
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And one more question I'm not able to answer by charts and dice rolls (yet ). When a high level mage levels, the charts top out at 5 spells. Is that 5 (lvl.1) spells max, or per level?
I'm a multi thief mage. Thieves need 1250 to level and mages need 2500.
In theory, when I level mage once, and thief twice, that should give me 3 levels worth of HP, but the game is treating that duel level as a single level, gyping me on hit points (I'm playing on normal, under core so upon level hit points are maxed). I'm getting the theif skills, and the mage spells though.
Have I simply misinterpreted the leveling mechanics?
========
And one more question I'm not able to answer by charts and dice rolls (yet ). When a high level mage levels, the charts top out at 5 spells. Is that 5 (lvl.1) spells max, or per level?
0
Comments
Baldur's Gate does cap out non-specialist Mages at 5 spells for each spell level maximum. Further level-ups won't increase the number of spells you get for that level.
Thanks for the information