Have they fixed multiplayer yet for BG2?
whitecornx
Member Posts: 5
in Multiplayer
I thought the last response I had read said that beamdog was going to start working on their multiplayer since right now it runs very poorly. Anyone have any news on that front?
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And I always do a good job, since I'm the ultra uncaring Lord of Chaos that will nevermore read this.
OT: After alot of experimenting, the group im playing with has finally managed to get stable MP-games going. The only time we ever crash now are during chapter transitions.
The key was simply to have every single player of our group open all necessary ports for BG2, aswell as running an TCP game instead of the beamdog client. If you alt+tab during the game it has a chance of going unstable and crashing, so it's adviced not to.
Other cool things i can think of:
Alt-tabbing never caused a crash, and i use it a lot
no need to forward ports, or use tcp
never seen an inventory management bug, nor has my friend
The only annoyances for us are this:
Game can't transition between chapters.. the game hangs until my friend quits, then instantly proceeds to changing chapter, and my friend need to rejoin once the cutscene ends
We can check other's inventory and take items but not check descriptions from it, nor change equipement
Using the auto-loot feature, we can sometimes duplicate items on the grounds (which is kinda nice )
So overall, i'd say the playthrough is pretty solid now, no need to wait for more updates unless theres a specific compatibility problem with your system and i think my multiplayer playthrough is going smoother than it did with the first BG:EE. Some MINOR annoyances but very enjoyable.
I've come to realize the biggest challenge in playing multiplayer in BG is not how buggy the game is, it's cooperating with your partner.. Sometimes it gets frustrating when your friend keeps pausing everytime you're ready to go, or unpausing in a tight spot while you're browsing your spells, or when you want to check another area but need a full party to venture forth and your partner is doing something else and whatnot, or when someone starts discussions while the other one was looting chests and keep getting interrupted... well it's still a lot of fun but everyone needs to be patient and communicate their intent.
Edit: More on topic to your original question, they said once the game is launched on every platform they'll work on multiplayer, that's true. But i think we're still waiting on a Android release before that happens. I can't wait to see what they'll do with it. They didn't talk much about it yet. First things first.
Edit: For the record I am only playing with one other person, so only 2 players.
I'm getting the feeling that won't be the case?
Little vexing but let's hope all goes well. Worst case I'm reinstalling my original versions and going on the hunt.