Why can't I make my Archer Dual-Class?
Simna
Member Posts: 21
I wanna make my Archer an Archer/Fighter, but I can't. What can be wrong?
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For any other combination, you'd need to either modify the game .2da's with an text editor, or use EE Keeper.
Thanks for your answers.
Tried it with EEKeeper, it was VERY strong (not even considering the all-divine spellcasting).
I think it was because of a mistake!
It's like people who would dual class a Kensai to a Cleric... Why. Would. You. *EVER*. DO THAT!?
Kensai/Cleric is viable but totally pointless; it only serves to hurt your play-through rather than help it.
Edit: Actually, though, after looking over the rules I think it's still quite viable even with only regular specialization. You will still get the +4 to hit and damage, and the called shots. I might try it anyway.
Secondary reason: Having acces to grandmastery in slings would sort of overcome that paradox, but they can only have proficiency in those. A cleric can also have it. A ranger/cleric would be about just as good at using slings (he'd have specialization, but no archer missile weapon bonuses) while also being able to wear metal armor.
So an archer/cleric would be a thoroughly inferior and pointless kit, unless somebody levelled the archer to around level 18 to get +6 to damage with slings. that would be it's only perk (4 points more than a specialized ranger, woot), pretty pathetic.
So it was a forbidden dual class because it makes no sense and it's pathetic, makes perfect sense to me.
an archer that can't use bows - it reeks so bad.
No, I don't mean someone who throws halflings, although that probably would be a cool class for an ogre or a giant.