I went through and pick pocketed the npcs with a bard, seems to be quite worth it early on. Before first fight, I invested in 4x potions of master thievery and robbed every npc I could get up to.
10 composite longbows 100 arrows of piercing 200 arrows +1 28 potions of extra healing 1 potion of superior healing 13 potions of freedom 12 potions of power 8 potions of invisibility 4 potions of magic protection 3 potions of frost giant strength 3 potions of invulnerability 3 potions of heroism 1 oil of speed 1 potion of magic shielding 1 ring of Fire Control 1 onyx ring 1 copy of The Journal of Geldorf Tinbasher 48 gold or so
It's mostly consumables, but definitely worth considering for some early game ease, if you like using thieves or bards like myself.
From what I read, you can only increase hero or villain score 3 times per battle, but what if I don't stick to one role in the 3 choices, like I choose 2 hero 1 villain, or 1 hero 2 villain, can I still alter the score in my following attempts, if not, we'll get a smaller chance to get reward in the end...
Oh, I also noticed a error, it's SW2H15 for Silver Sword, not PLANETAR
@islandking Thanks for your input! Yes, it's counterproductive to alternate between roles. If you increase your score for one, the score for the other one decreases. See the last two lines of this code:
//Code from script file OHB_101.BCS IF Global("ohb_raise_hero_score","global",1) GlobalLT("ohb_101_score_limit","global",3) //If ohb_101_score_limit < 3 THEN RESPONSE #100 SetGlobal("ohb_raise_hero_score","global",0) //Prevents further incrementation IncrementGlobal("ohb_101_score_limit","global",1) //Increments ohb_101_score_limit by 1 IncrementGlobal("OHB_ANTI_DENNATON","GLOBAL",-1) IncrementGlobal("ohb_hero","global",1) IncrementGlobal("ohb_villain","global",-1) END
Are you sure about the sword? I remember gathering the data directly from the scripts. But I could be wrong.
@Abel Sorry for late the response. I'm not very familiar with programming codes, what I mean is if in the same battle: 1st fight. I choose hero, so hero +1 2nd fight. I choose hero, so hero +2 3rd fight. I choose villain, so hero +1 Here comes the part I don't understand, I read there's a three tries limit, so can the 4th fight still alter the score? Let's say 4th fight. I choose villain, what will happen?
PLANETAR is the weapon Plantar's wielding, it doesn't have descriptions in EEkeeper, still the same appearance of the silver sword, maybe has the same effects as well, but not the same sword players can get. In fact, as some items have many different versions in game, many of the listed codes aren't the "player" version eg. Mace of Disruption, should be BLUN25 Saving Grace, should be SHLD27 Pride of the Legion, PLAT15 Sentinel, SHLD22 Soul Reaver, SW2H08 etc.... Unless, of course, we did receive some non-player versions of items, which would be odd, because some of the icon are actually different.
@islandking If you make these choices then at the end of the 3rd fight, ohb_hero would have increased by 1 (1 + 1 - 1) and ohb_villain by 1. Rereading the code I posted, yes it seems you can't raise your score more than 3 times. So, my guess would be that there wouldn't be any effect on the score past the 3rd fight. To be sure, you could check the variables with this CLUA code: Example:
C:GetGlobal("ohb_villain","GLOBAL")
The limit doesn't seem to care whether you chose hero or villain. Which is why you should stick to one. There's no benefit in switching anyway.
Alright, thanks for the info on the sword. I don't have the game installed now, but next time I do, I'll check it out directly.
I saw you dabbled with the game files to write this resume.
Do you know the item code of "the Concoctor's poison"? As usual my black pits quests bugged and i can't start dialogues with the various npcs to request for poisons, thus i can't use anything but rat's poison in the quest "The Joker's on who".
Comments
That is the ultimate poverty team, btw..
They all fall down like flies
100 arrows of piercing
200 arrows +1
28 potions of extra healing
1 potion of superior healing
13 potions of freedom
12 potions of power
8 potions of invisibility
4 potions of magic protection
3 potions of frost giant strength
3 potions of invulnerability
3 potions of heroism
1 oil of speed
1 potion of magic shielding
1 ring of Fire Control
1 onyx ring
1 copy of The Journal of Geldorf Tinbasher
48 gold or so
It's mostly consumables, but definitely worth considering for some early game ease, if you like using thieves or bards like myself.
does that potion effect not get dispelled when you walk out of the bedroom area?
Oh, I also noticed a error, it's SW2H15 for Silver Sword, not PLANETAR
Yes, it's counterproductive to alternate between roles. If you increase your score for one, the score for the other one decreases. See the last two lines of this code: Are you sure about the sword? I remember gathering the data directly from the scripts. But I could be wrong.
Sorry for late the response. I'm not very familiar with programming codes, what I mean is if in the same battle:
1st fight. I choose hero, so hero +1
2nd fight. I choose hero, so hero +2
3rd fight. I choose villain, so hero +1
Here comes the part I don't understand, I read there's a three tries limit, so can the 4th fight still alter the score? Let's say
4th fight. I choose villain, what will happen?
PLANETAR is the weapon Plantar's wielding, it doesn't have descriptions in EEkeeper, still the same appearance of the silver sword, maybe has the same effects as well, but not the same sword players can get.
In fact, as some items have many different versions in game, many of the listed codes aren't the "player" version
eg. Mace of Disruption, should be BLUN25
Saving Grace, should be SHLD27
Pride of the Legion, PLAT15
Sentinel, SHLD22
Soul Reaver, SW2H08
etc....
Unless, of course, we did receive some non-player versions of items, which would be odd, because some of the icon are actually different.
If you make these choices then at the end of the 3rd fight, ohb_hero would have increased by 1 (1 + 1 - 1) and ohb_villain by 1.
Rereading the code I posted, yes it seems you can't raise your score more than 3 times. So, my guess would be that there wouldn't be any effect on the score past the 3rd fight. To be sure, you could check the variables with this CLUA code:
Example: The limit doesn't seem to care whether you chose hero or villain. Which is why you should stick to one. There's no benefit in switching anyway.
Alright, thanks for the info on the sword. I don't have the game installed now, but next time I do, I'll check it out directly.
I saw you dabbled with the game files to write this resume.
Do you know the item code of "the Concoctor's poison"? As usual my black pits quests bugged and i can't start dialogues with the various npcs to request for poisons, thus i can't use anything but rat's poison in the quest "The Joker's on who".