Role playing a Old Republic Sith in BG?
CrevsDaak
Member Posts: 7,155
My restartitis has been triggered by an unknown force, and I always wished to play as Darth Zannah, the apprentice of Darth Bane, dictator of the Rule of Two.
If you don't know how she looks, take a look here and you can also look at my profile pic (the idea of using you current PC's portrait as icon goes to BelgarMTH).
I started to play as a Sorcerer with her, but I think that a Fighter/Thief will fit her more.... I really don't know if I should dual-class her or if I should do multi-class? Any suggestions in how should I play her? Her stats area already decided as well as the proficiencies and the portrait, and she is going to be Lawful Evil.
If you don't know how she looks, take a look here and you can also look at my profile pic (the idea of using you current PC's portrait as icon goes to BelgarMTH).
I started to play as a Sorcerer with her, but I think that a Fighter/Thief will fit her more.... I really don't know if I should dual-class her or if I should do multi-class? Any suggestions in how should I play her? Her stats area already decided as well as the proficiencies and the portrait, and she is going to be Lawful Evil.
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But I once saw a documentary about Star Wars, and it says that Jedi Knights are strongly inspired by Shaolin Monks and Buddhist and Chinese Philosophy, with The Force closely resembling the 'Chi', which is central to Chinese traditional medicene and martial arts. Thus the Jedi closely resemble Wuxia heroes and the Sith are pretty similar to Wuxia villains.
I vaguely remember you mentioning that you've never played with a Kensai=>Mage yet? Or was that somebody else? I'm not sure. Maybe you can mod a Monk/Mage...
I really want to play as a Sorcerer, but I feel like a need for some melee, I mean, she was very powerful as a fighting women, and I want that part of her too.
I'll use it to clarify some things anyway.
I could make her a Kensai/Thief and give her innate abilities like what I did for you, still she will require lots of them, I think I'll go for this one... and she should be able to wear armor, at least Leather armors and robes.
http://www.sorcerers.net/forums/showthread.php?t=45455
@GamingFreak I had that idea, but how the Force works goes, well, against Arcane magic, Jedi and Sith are more like Sorcerers, but I'll consider using different proficiencies for different Jedi/Sith PCs.
@kryptix I haven't played SWtOR yet, I've played lots of KotOR2 before getting on BG:EE, I was thinking about modding a little, but I was going to play the 1.2.2031 beta, but that can get smashed and I'll use a F/M/C with CRTL+8 for the beta.
Well, I'm going to make armor, lightsabers (and it's proficiency) and real Force Powers and see if I can make a mod...
you could adapt this mod to give it more star wars themed jedi powers: http://forum.baldursgate.com/discussion/16794/mod-psionics-unleashed-ver-0-3-new-update-bg2ee-support
also you could make it so that it's not a mage class but more of a fighter/mage
i'd make the jedi class by taking this psion class and multiclassing it with a kensai (so armor is prohibited)
but if you're not going to mod anything, i wouldn't try this because you can't have a faightful emulation of jedi powers with the current class system.
also, i wouldn't add a new proficiency, i'd just stick with longswords for lightsabers and staves for dual lightsabers
And I'll create new spells too Force Push and some others...
So...
Why not to male one, that deals crushing damage and is one-target only.