Skip to content

Black Pits 2: need some hints :P

I finished the game, but mostly through arena combat. I'm picking up an old saved game and hoping to see more of the game outside the arena. I've made it into the hunters' quarters, but I'm guessing there are additional levels, if nothing else beyond the locked door near the entrance to the hunter's area. How do I move on? Thanks!

Comments

  • zeph7zeph7 Member Posts: 6
    I guess that room near the hunter's area entrance is Dennaton's suite.
  • ArizaelArizael Member Posts: 263
    edited February 2014
    Do you actualy need a thief to get trough the Hunter's quaters? Due to my experience in BP1 I've swapped my F/T for Monk and now I do not have any way to disable traps.
  • zeph7zeph7 Member Posts: 6
    I was able to force the other doors with STR 22, but that doesn't seem to be enough for Dennaton's suite.
  • ArizaelArizael Member Posts: 263
    It would be actualy cool, if we managed to gather list of what can you do in preparation the rebellion and how it actualy affects the final fight with planar hunters.

    I probably kidna failed in that, lacking thief, thus missing few chets Dennaton's suite and Joker's room.

    List:
    -Freed Najim and imprisoned Dormamus (btw does anyone knows how and why those courteasans died?
    -Got the scroll from the senile archmage (it could be also probably obtainable from the wild mage as well)
    -Obtained poison for Joker, but was unable to plant him. I though it's doable via Voghil, but was unable to find how.
    - Got Winged's bracers, but found no use for them (the priests and paladin comment on them).
    -Found journals about the grudges between the Thassk Kun and Pol Pyrrus, but no hints how to exploit this.
    - Implated funguswood (sp?) which killed the cook.

    My final battle:
    -did it two times, first attempt failed
    1st try
    -Najim was present instead of Dormamus, but got instakilled by Vorpal sword proc from Winged.

    -Used the Scroll on Bannor, swapping our places (the animation looks weird btw, there were 2 golems for some time). It seemed quite useful: Bannor ended up as caster, but without protections in the middle of my group and was swiftly dealt with. My sorceror turned into golem, loosing casting abilites. The golem seemed to inherit my base THAC0 AC and HP, but got golem immunities and very strong dual wield fists pushing back enemy caster. Sadly he was instakilled by Winged and her stupid vorpal sword.

    - Thassk Kun, Pol Pyrrus and Joker were all using high level magic protections, which i was unable to remove with my main caster turned to golem and now dead, forcing me to reload.

    2nd try
    -Najim didn't got instakilled by Vorpal sword this time (instead my Monk did) and proved to be extremely useful by tanking Winged for several rounds and when Near death turned into gaseous form, forcing Winged to chase him around the arena after which he emerged Unijured. Than they fought until my Dwarwen Defender entered the fray and finished Winged off (she failed her save vs Axe of Unyielding - very satisfying).

    - Didn't use the Scroll on Bannor. Instead abused chain timestop to remove protections from Thassk Kun, Pol Pyrrus and Joker, who got clustered and easily dispatched by earthquake and following top level aoe spells.

    -Bannor was proved to be very tanky, but his damage output was low and my Inquisitor basicaly finished him off.
  • SkaffenSkaffen Member Posts: 709
    You need to drink with Voghil and after 2 rounds or so a conversation along the lines of "you know important people" opens which leads to the poisoning.

    You can also bribe the guards to switch sides.
  • IllustairIllustair Member Posts: 878
    Yeah I've read somewhere too that you can free Najim. How exactly? There's nothing to do inside Dormamus' room.
  • ArizaelArizael Member Posts: 263
    Illustair said:

    Yeah I've read somewhere too that you can free Najim. How exactly? There's nothing to do inside Dormamus' room.

    In his room (with the dancers), there is table which can be interacted with. It is pretty easy to miss it.
  • lunarlunar Member Posts: 3,460
    I am impressed by the detail and numerous quests tucked in BP2. It is much more than a simple arena mod. I think Beamdog did an awesome job. BP2 is as superiour to BP1 as BG2 is to BG1 IMHO.

    I created a dedicated pickpocketer and had fun pickpocketing all the guards, and some other npcs for useful valuables. I pickpocketed the cook's diary and found out he was not such a bad guy, afterall, just sad and depressed. I will see how I can use this info.

    You need a character with very big CON score to drink with Voghil to the end, where he will get drunk and you can offer to poison Joker. She'll come and vomit a bit upon getting poisoned. But she does not die, I think this might lower her statistics in the last battle. (a lower STR, DEX or CON score, perhaps, or less hit points total)

    I didn't get to free Najim, I will try to in my current playthrough.
  • abbadabaabbadaba Member Posts: 21
    Wow there is a lot I didn't figure out. I killed the cook easy enough and had the genie ally but I never figured out the Golem brain swap thing or anything else listed above.

    I dialogued past the second to last battle (with haximus and co.) was a high charisma score necessary for that or just picking the right options?

    The final battle was very difficult for me, I always find battling parties of varied abilities far more difficult than fighting lots of the same thing, or a few powerful enemies of the same type.
  • JenzafarJenzafar Member Posts: 303
    lunar said:



    You need a character with very big CON score to drink with Voghil to the end, where he will get drunk and you can offer to poison Joker. She'll come and vomit a bit upon getting poisoned. But she does not die, I think this might lower her statistics in the last battle. (a lower STR, DEX or CON score, perhaps, or less hit points total)

    How do you make Joker do this? I was able to get Voghil drunk and blab about her, the dialogue ended, and I got a bunch of points for it, but then what next? Maybe there was a dialogue option I missed, though I tried. Or do you just go switch her bottle of wine for some rat poison or something?

    Also, anyone figure out what the feather is for?

    And how to weaken The Winged? I got her gauntlet translated . . . looks like she was once a follower of Torm, but what do you do with that knowledge?

    Is there a way to get a piece of the Concoctor for the cook's dish? Bellowgulp won't let me. I killed Cook with an allergic reaction to funguswood instead and feel like that wasn't the optimum path.

    For those without a thief/lockpicker, try talking to that fake monk who stand around the left side of the marketplace. You can get him to tell you the illthid who sells magic stuff has a wardstone to pass into the hunters' area (I haven't done it, though; already did it by pretending to be a noser.)

    And finally, it appears you should talk to each person in the game with a different character; I don't know if it's about alignment, charisma, attributes, or what, but you can get different dialogue options, depending. For instance, that guy in the training room who thinks he's a gladiator (not a slave) will join my fights for free only if my dark moon monk talked to him.
Sign In or Register to comment.